| Olympus and Erevos (Two worlds collide...) | |
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+28Boboknack Steinhund Saber 9999 LSLarry Tibr Ulfriden Oingoboingo Metalsiagon rand soulthief Fyrr Forestassassin Ashard uflb999 Bblazer kqlkql klaas THAN0S ysosad Taters clambam Savvage Piktas kuba_ ferarith Claudandus RuneSlayer 32 posters |
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Olympus and Erevos | Option 1 | | 49% | [ 36 ] | Option 2 | | 16% | [ 12 ] | Option 3 | | 34% | [ 25 ] |
| Total Votes : 73 | | Poll closed |
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Author | Message |
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Piktas
Posts : 511 Join date : 2013-05-08 Location : Amber Shores
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 10:18 am | |
| - kuba_ wrote:
- From my point of view. Merging two worlds must be done. There are not enough active players for two worlds.
I agree. - kuba_ wrote:
- Researches and upgrade cost should be picked from Erevos. On Olympus player progress is way to slow for most of players.
Yup. totally agree. - kuba_ wrote:
- However about items i belive that caps should be taken from Olympus. GL items are not so OP, they can be countered by epics, thanks that PVP matches are more equal. With the current battle system capping units is not as important as before so do not complain that UD will have easier (especially after AP will raise of their units). One of the reason why pvp is more active on Olympus is that you do not have to cap units to win the match.
Couldn't disagree more. Just plain wrong imo. | |
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Fyrr The Unyielding
Posts : 802 Join date : 2013-05-31
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 10:20 am | |
| - kuba_ wrote:
However about items i belive that caps should be taken from Olympus. GL items are not so OP, they can be countered by epics, thanks that PVP matches are more equal. With the current battle system capping units is not as important as before so do not complain that UD will have easier (especially after AP will raise of their units). One of the reason why pvp is more active on Olympus is that you do not have to cap units to win the match. again skellietalk... epics and such are worse there too, don't forget. why not just raise starting stats on all units for all races so that +30 seems as a waste... or something.. pvp is more active because i think 90%+ pvpers are elf/dwarf/skellie, those 3 races indeed do not have to cap to win, even on bc1!. what to do for 3 other races?and yea, skellies don't have it easier because 'soon' their AP will rise?... weak logic. - kuba_ wrote:
- Researches and upgrade cost should be picked from Erevos. On Olympus player progress is way to slow for most of players.
yup, no idea why anyone would endorse those new bc2 costs.. O.o | |
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Tibr
Posts : 698 Join date : 2013-08-21
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 10:25 am | |
| Reading about how many players like option 3 is depressing. I must say i played on olympos for a while. And i did not like a single thing about it. I dont like the map, i dont like the low containers, i dont like the item caps and neither do i like the slow and painful progression. I would probably think really hard and find few players i miss. But other than that, there is absolutely nothing that would make me want to play on a olympos-rules map. | |
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LSLarry
Posts : 279 Join date : 2014-01-20
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 10:28 am | |
| I don't like the idea of using BC2 costs and gear values as the baseline IF servers merge. Slow progress right off the bat due to crappy quest rewards and higher costs is a great way to discourage new players. With two weeks to prepare for the merge I think an UPDATED base cost system somewhere between the two would probably be better for game health in general. In general I remain against the merge. I understand it is a solution to one problem (splitting of playerbase + ****-for-brains-publishers) but I maintain it is the WRONG solution. I feel too much knee-jerk reasoning is going on and people are pushing for short term change and small rewards instead of long term change and better rewards. As it is, merging servers creates more problems than it solves. In my opinion the mass dissolution of guilds is an unacceptable consequence, and the rest (gear, costs, dup. accounts, map change) is just gravy. Since I'm usually more the portents of doom and dire warnings type; here is a rare break in character... This is a good game. The reason we all care enough about it to post on a forum is because we enjoy playing it. We have a vested interested in its success and to at least some degree a matter of faith in its success. People, in general, worry too much about short term risk and not enough about long term gain. I feel like addressing several key 'playability' issues will garner more fundamental changes and increase activity in both servers. The devs have proven they pay attention to the player base, and while they may seem stubborn at times (a good thing too btw!) I believe this reflects their dedication to their product, not a disdain for our opinion. I play/have played plenty of these random online flash games and these are the most active devs I have seen to date. My message of hope (cynical part of brain now punching furiously) is this; wait a bit. Capital restrictions are being lifted, let's see what that does. The devs just got left twisting in the wind, give them some time to land on their feet and figure out what they want to see from the game, short-term and long-term. Then let's have some polls and discussions about that, and what the playerbase would like over the same time frames. I think we all just need a cup of our preferred beverage and few relaxing co-ops, all this panicky shenanigans is souring the fun of slaughtering the opposing team | |
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uflb999
Posts : 169 Join date : 2013-12-07 Location : 'Merica
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 10:36 am | |
| Quick summary of what I want--
1. Move Olympus to Erevos and reimburse with enough resources to upgrade guild.
2.Allow a faction switch and/or race switch to ALL Olympus players.
3. Prepare a new map when a faction on Erevos wins
4. Let us war! | |
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9999
Posts : 331 Join date : 2013-05-02
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 10:39 am | |
| Voted for option 1, as this is the only one, which is acceptable for me. | |
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uflb999
Posts : 169 Join date : 2013-12-07 Location : 'Merica
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 10:44 am | |
| And if nobody likes my previous options, give us enough resources to upgrade to our previously attained level on a new map. Allow the faction defection and race change if possible. Even if Olympus goes to erevos. | |
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soulthief
Posts : 242 Join date : 2013-09-16
| Subject: Either way Tue Mar 04, 2014 10:46 am | |
| Either way something has to/ will be done.
I have faith that this too shall pass. Long term and short term shall also continue to be modified.
Any option is better than what is happening now. I look forward to the coming change what ever happens.
ST
Pay to play is the real way! Support those who make this possible, with more than just your opinion/s. | |
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Fyrr The Unyielding
Posts : 802 Join date : 2013-05-31
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 10:51 am | |
| - soulthief wrote:
Pay to play is the real way! Support those who make this possible, with more than just your opinion/s. supporting devs and paying to have advantages isn't exactly the same thing. this isn't a pay to play game, for the most part. | |
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soulthief
Posts : 242 Join date : 2013-09-16
| Subject: I believe you are entitled Tue Mar 04, 2014 10:55 am | |
| Ha, Out of everything you pick that....LMAO. I can not wait to get back...see you soon ST | |
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kuba_
Posts : 451 Join date : 2013-05-26
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 11:35 am | |
| I perfectly understand why you are defending +30 cap stat for gl. For you change it would be nefring your units. However +30 for gl is not good for PVP. Items dominated PVP matches (luckilly not as much as in old times). If it would be up to me i would decrase gl stat even to 20 (epics to 15). Then relative new players using epics could fight with veterans on more equal terms. At least after changes of battle mechanism GL items arent everything | |
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ferarith
Posts : 204 Join date : 2013-12-01
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 11:37 am | |
| So I may be wrong in this but, my basic feel for most people's reaction on Erevos, global and faction chat, is that the main reason they're voting option 1 is because they really don't want to change over to Olympus mechanics. And they absolutely hate option 3 because the guilds would lose their levels and a huge chunk of resources. It doesn't seem like there is a solid "no merge" feeling, some like the idea of merging some don't, but there is a solid "no merge under this plan" feeling. Again i could be wrong but that is the impression i'm getting. | |
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ysosad The Restless
Posts : 445 Join date : 2013-11-24
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 11:40 am | |
| - Fyrr wrote:
- ysosad wrote:
On Olympus I prefer: smaller containers, lower cap stats for GL items, the middle of the map feature, the spread of bonus hexes. lower caps? why? you're a skellie by any chance? I play as Dark Legion, I don't foresee me ever being UD...if I were to be, this would have nothing to do with it. I think that the difference between an item of Epic and GL is too great on Erevos. I think the greater stat spread favors the player with better gear to too great an extent, that is all. (see Kuba's previous post) - Piktas wrote:
- ysosad wrote:
On Olympus I prefer: smaller containers, lower cap stats for GL items, the middle of the map feature, the spread of bonus hexes Not to argue about personal opinion but for one smaller containers in olympus are due to low population. If servers get merged and olympus mechanics are implemented the smaller containers will be increased as it was planned from the start. Secondly lower caps for gl items might be good for you if youre undead (i have no idea) but for certain units in other races capping their units will be impossible without +30. Oh and the bonus regions layout on the world map is idiotic imo Indeed, the containers are smaller due to smaller populations. That said, I believe the intent was to have comparatively smaller containers than Erevos irrespective of population...I may be wrong, but this was actually one of the reasons I wanted to move to Olympus. Thus, my understanding was that if Olympus got to the size of Erevos, Olympus' containers would still have been smaller. I'm not undead. Capping units is not a necessity, the inability to do so does not hinder you or anyone else UNLESS being unable to do so puts you at a disadvantage with another race (Undead), in which case the problem starts with the race, not the gear. That is how I see it anyway... I don't see bonus region locations as idiotic...but I'm not up for arguing this. | |
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Saber
Posts : 2 Join date : 2014-02-16
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 11:46 am | |
| Hi ya With Respect, the Erevos system is preferable to the Olympus system. If worlds are merged, the Everos system should be the system we use. Erevos guilds should loose no resources from upgrades on regional tiles if the worlds are merged due to Olympus being the problem. | |
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ysosad The Restless
Posts : 445 Join date : 2013-11-24
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 11:56 am | |
| - Saber wrote:
- Hi ya
With Respect, the Erevos system is preferable to the Olympus system. If worlds are merged, the Everos system should be the system we use. Erevos guilds should loose no resources from upgrades on regional tiles if the worlds are merged due to Olympus being the problem. If the only options are one or the other (nothing in between), you might be correct. However, I think specific features of Olympus are superior to Erevos. Let's be clear, neither Erevos or Olympus guilds should be penalized for what has occurred on Olympus (which, depending on what you mean refers to the low traffic/player-base and/or an unwillingness for one side to simply give up). Also, BOTH servers SHOULD be able to keep their guild progress, it seems that this may not be possible, we shall see. As far as regional tile upgrades...I prefer merging into Erevos at the end of the Olympus cycle, I see no reason why those regional upgrades should be affected at all...until the Erevos cycle ends, at which point all regional control/upgrades get wiped clean. | |
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Bblazer
Posts : 190 Join date : 2013-07-04
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 12:02 pm | |
| - Noobswarm has/will not come and might not even happen for a very long time. Hence Players are too low when on both servers.
-A good game with low activity will not produce enough revenue to keep interest of developers so it dies. A Bad game with many players will progressively lose players until it dies. A good game with many players will remain dominant, So Activity of a game is the 2nd best factor to have, and we already have a good game so we are now only missing more players.
-Merge will solve most activity problems, BUT many will rise.
For example I, and many others spent lots of gems for res because upgrades on olym are ridiculously high.
**"VERY IMPORTANT"** For those Who spent gems on rescources must get them refunded if possible because it's not fair people used them, esp tons of them on guild level ups and all those are gone to waste. Gems spent on things like frags will not get refunded since they will remain with them after merge.
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Steinhund
Posts : 93 Join date : 2013-11-07
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 12:24 pm | |
| If we transfer all items from everos to olympus, than i would like to get my stuff from everos back
Not talking of frags or ress ,i mean just the items which are crafted from "Steinhund"(for example)..cose we (some of the prism-members) left all our items in everos (in guild vault) FOR-FREE without any transfer. I left the most good stuff in guild vault and i think some of them went to light players for free to help the light in everos..
And if these items get transfered to Olympus,than they belong to their crafter (dont know how much people sold anything over the market ,but im talking of some really nice GL-items which i never put or sell on market ..i got even some screenshots of the best items..)
..my mailbox is ready for the stuff which I left in Everos
and
i didnt vote yet cose ill need some time to read all... (edit-voted for Option 3) greetings
Last edited by Steinhund on Tue Mar 04, 2014 3:52 pm; edited 6 times in total | |
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ysosad The Restless
Posts : 445 Join date : 2013-11-24
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 12:36 pm | |
| - Bblazer wrote:
- **"VERY IMPORTANT"**
For those Who spent gems on rescources must get them refunded if possible because it's not fair people used them, esp tons of them on guild level ups and all those are gone to waste. Gems spent on things like frags will not get refunded since they will remain with them after merge. It is not that I disagree with you, but I just don't know how you decide how much of the investment should be refunded...you are trying to be fair, but as a result you are being unfair to someone else. I did not expect to go back to Erevos when I went to Olympus. I am probably going to have some amount of "loss" on investment, which I don't know how to properly quantify...and I'm not sure anyone can. I am OK with that, I realize others may not be. However, I think a "solution" just ends up being unfair to some other party...and I don't want to get compensation at the expense of someone else. - Steinhund wrote:
If we transfer all items from everos to olympus, than i would like to get my stuff from everos back
Not talking of frags or ress ,i mean just the items which are crafted from "Steinhund"..cose we (prism-members) left all our items in everos FOR-FREE without any transfer..
And if these items get transfered to Olympus,than they belong to their crafter (dont know how much people sold anything over the market ,but im talking of a lot of really nice GL-items which i never put or sell on market) I thought you might be talking about items that were on the original account that would have been erased from existence once one migrated...but you went somewhere else with that... (wonders if he can get the items that disappeared upon migration back...guesses that this is not possible ) | |
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Steinhund
Posts : 93 Join date : 2013-11-07
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 12:44 pm | |
| nope ysosad
i updated\edited my posting..
and im speaking of stuff which i left in vault and joyce or others contributed them to light players | |
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Bblazer
Posts : 190 Join date : 2013-07-04
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 12:47 pm | |
| both servers have same WH cap with an update once happened, while on everos res has more value, as its costs on research and buildings is less, and yet costing the same gems on olym per lets say 100k gems , but olym consumes much more than evervos on upgrades so it's a loss for us, atleast 50% refunded and im happy | |
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ysosad The Restless
Posts : 445 Join date : 2013-11-24
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 1:24 pm | |
| - Bblazer wrote:
- both servers have same WH cap with an update once happened, while on everos res has more value, as its costs on research and buildings is less, and yet costing the same gems on olym per lets say 100k gems , but olym consumes much more than evervos on upgrades so it's a loss for us, atleast 50% refunded and im happy
Resources are one (and possibly the most significant) of the ways people spend gems. However, you have speed-ups (on research, buildings, healing, repairing/reforging), gems start a reforging, repair slots, dragon's loot, chests, VIP and associated bonuses (including individual ones), banners, experience boosts, Boost Packs, and whatever else I missed. Then, take into account the discrepancy between what people use their gems on...some might ONLY use it to buy chests while other almost exclusively to buy resources...do they both get X% back on their investment? | |
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Piktas
Posts : 511 Join date : 2013-05-08 Location : Amber Shores
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 1:31 pm | |
| - Bblazer wrote:
**"VERY IMPORTANT"** For those Who spent gems on rescources must get them refunded if possible because it's not fair people used them, esp tons of them on guild level ups and all those are gone to waste. Gems spent on things like frags will not get refunded since they will remain with them after merge. People got a refund when migrating to Olympus because they had to reset and lose progress. You will not lose any progress and no one forced you to buy gems in Olympus. I don't see why another refund should be given. Not to mention that a lot of players (e.g. Steinhund) still have most of their old gear in Erevos and will get most of it back. So basically the initial refund was a freebie to test out Olympus for a few months and now you want another freebie for returning? Your complaint is that prices in Olympus are bigger than in Erevos. You should be advocating that Erevos prices would be implemented if the servers merge and then enjoy a permanent "discount" rather than ask for a refund that you don't deserve. | |
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Boboknack
Posts : 375 Join date : 2014-02-09 Location : Denmark
| Subject: Just do it! Tue Mar 04, 2014 2:50 pm | |
| I think it's about time the developers made a decision and took a stand.
A lot a players are complaining about mergers and who will get what and how. I say compensate players who have spend money and a lot of time on the game and amputate the rotten limb.
Merge the player-base and get rid of the split personality disorder the game is suffering from(Just look at the forum, players from both worlds commenting on posts that doesn't concern them, it's confusing!?)
I'd be more than happy to uproot my army and move it to Everos if that was a possibility, if the magic happens on Everos then fine, but can't do that, I was never given that option, I'm/we are now stuck between uncertainty and a stalemate.
I've been thinking about buying some gems but as long as the issues this game has are on-going then no way,
There has to be a solution, acceptable for both developers and the players on both worlds?? | |
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Scaren
Posts : 1043 Join date : 2013-07-09 Age : 42
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 3:14 pm | |
| I think Erevos is superior to Olympus is in every way but gear. I have found that gear stats in Olympus were way better than Erevos. I think that the Olympus players should merge into Erevos. The stats of gear should change to Olympus. I agree that the higher building/tech prices were not successful at all. Olympus is a failed server. Erevos shouldn't be penalized. Olympus merges into Erevos, gear stat changes. Stalemates should not happen again. New maps added. | |
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Mazzrah
Posts : 41 Join date : 2013-09-29 Location : California
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 3:43 pm | |
| ==> OPTION 1 <== And that's all I'm going to say about that. ~Mazzrah~ Mistress of the Undead Leader of Stand and Deliver | |
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