| Olympus and Erevos (Two worlds collide...) | |
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+28Boboknack Steinhund Saber 9999 LSLarry Tibr Ulfriden Oingoboingo Metalsiagon rand soulthief Fyrr Forestassassin Ashard uflb999 Bblazer kqlkql klaas THAN0S ysosad Taters clambam Savvage Piktas kuba_ ferarith Claudandus RuneSlayer 32 posters |
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Olympus and Erevos | Option 1 | | 49% | [ 36 ] | Option 2 | | 16% | [ 12 ] | Option 3 | | 34% | [ 25 ] |
| Total Votes : 73 | | Poll closed |
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Author | Message |
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klaas
Posts : 260 Join date : 2013-10-17
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 5:43 am | |
| eh.. so all the bloody hard work i and the guys did in the last half year to get Unceasing Legion where it is today would be lost at the stroke of a pen (well, mouseclick) ??
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ferarith
Posts : 204 Join date : 2013-12-01
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 5:47 am | |
| Rune,
Would all "stored" items/resources transfer with the player or would we reset with only our building upgrades and what we had in our warehouse? | |
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klaas
Posts : 260 Join date : 2013-10-17
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 5:47 am | |
| - clambam wrote:
- perhaps a way round this is just to give the guild leader the required resources to get back up to that level from scratch
no warehouse can hold all those resources :-/ | |
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clambam
Posts : 67 Join date : 2013-12-06
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 5:48 am | |
| - klaas wrote:
- clambam wrote:
- perhaps a way round this is just to give the guild leader the required resources to get back up to that level from scratch
no warehouse can hold all those resources :-/ it can be split between trusted guild members Suggest that before merge, devs return each guild to level 1 and then place the res that it would have cost to get to where they are in the guild vault It is then upto each guild how they transfer that to the new world (a bunch of trusted players taking a bit each)....this is on the assumption that players will be able to bring their res and items
Last edited by clambam on Tue Mar 04, 2014 6:04 am; edited 1 time in total | |
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Bblazer
Posts : 190 Join date : 2013-07-04
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 5:50 am | |
| I think going to the erevos system is better, olympus is too slow on progress,esp the buildings and research,which most players on erevos already have maxed/near maxed, and GS is lower on olym which is not a problem for erevos players since they all have high level units/heroes.
I don't wish to wait any longer because we have waited for way to long that all high lvl players have gone less active because of seeing no ending.
Even if 2 weeks were given, we will ultimately reach the same bottle neck scenario which we (lights) are in. | |
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Taters
Posts : 47 Join date : 2013-12-13 Location : Dublin
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 6:03 am | |
| - RuneSlayer wrote:
- Taters wrote:
- Regarding option 3, are guilds getting transferred/merged as well, or are we going to lose all our resources used for guild level upgrade (quite significant amount of the resources actually) ?
I don't care about hexes and their bonuses, but it would hurt to lose guild and its level that we worked for. We understand, but unfortunately Guilds cannot be transferred.
Well then... How about manually upgrading guilds by you Devs to their current levels on Olympus once we recreate them after merge? Would that be technically possible? There's only a few guilds on Olympus that are above level 1 that would require that. Also I'm not asking for adding resources to guild vaults or players, because that could be simply exploited by using them for building or research upgrades, but raising the guild levels itself. I just don't think that sacrificing hundreds if not thousands (in some guild cases) of resources (with fair amount bought with gems) should be an option even in exchange for more populated server and better gameplay. There's too much of "We worked/played/paid for nothing" going on with that option. I can't see how anyone from Olympus is going to opt for merge if they know that all they did to achieve current guild levels is going to dissapear. Please consider that. | |
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ferarith
Posts : 204 Join date : 2013-12-01
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 6:06 am | |
| my understanding taters is the same rules would apply to Everos. so we'd all be in that crappy situation... | |
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RuneSlayer
Posts : 3124 Join date : 2012-11-13
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 6:08 am | |
| - Bblazer wrote:
- I think going to the erevos system is better, olympus is too slow on progress,esp the buildings and research,which most players on erevos already have maxed/near maxed, and GS is lower on olym which is not a problem for erevos players since they all have high level units/heroes.
I don't wish to wait any longer because we have waited for way to long that all high lvl players have gone less active because of seeing no ending.
Even if 2 weeks were given, we will ultimately reach the same bottle neck scenario which we (lights) are in. It is a delicate matter Bblazer. We don't want to wait either, but no option is a win win situation for all the players. | |
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RuneSlayer
Posts : 3124 Join date : 2012-11-13
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 6:10 am | |
| - Taters wrote:
- RuneSlayer wrote:
- Taters wrote:
- Regarding option 3, are guilds getting transferred/merged as well, or are we going to lose all our resources used for guild level upgrade (quite significant amount of the resources actually) ?
I don't care about hexes and their bonuses, but it would hurt to lose guild and its level that we worked for. We understand, but unfortunately Guilds cannot be transferred.
Well then...
How about manually upgrading guilds by you Devs to their current levels on Olympus once we recreate them after merge? Would that be technically possible?
There's only a few guilds on Olympus that are above level 1 that would require that. Also I'm not asking for adding resources to guild vaults or players, because that could be simply exploited by using them for building or research upgrades, but raising the guild levels itself.
I just don't think that sacrificing hundreds if not thousands (in some guild cases) of resources (with fair amount bought with gems) should be an option even in exchange for more populated server and better gameplay.
There's too much of "We worked/played/paid for nothing" going on with that option. I can't see how anyone from Olympus is going to opt for merge if they know that all they did to achieve current guild levels is going to dissapear.
Please consider that. Taters, we know all that and that is why we didn't say that we are doing this or that. These are the options...it's up to the Community to decide. There is always the option to not do anything. As I said above...there is no win win situation...
Last edited by RuneSlayer on Tue Mar 04, 2014 6:15 am; edited 1 time in total | |
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Taters
Posts : 47 Join date : 2013-12-13 Location : Dublin
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 6:11 am | |
| - RuneSlayer wrote:
- Taters wrote:
- RuneSlayer wrote:
- Taters wrote:
- Regarding option 3, are guilds getting transferred/merged as well, or are we going to lose all our resources used for guild level upgrade (quite significant amount of the resources actually) ?
I don't care about hexes and their bonuses, but it would hurt to lose guild and its level that we worked for. We understand, but unfortunately Guilds cannot be transferred.
Well then...
How about manually upgrading guilds by you Devs to their current levels on Olympus once we recreate them after merge? Would that be technically possible?
There's only a few guilds on Olympus that are above level 1 that would require that. Also I'm not asking for adding resources to guild vaults or players, because that could be simply exploited by using them for building or research upgrades, but raising the guild levels itself.
I just don't think that sacrificing hundreds if not thousands (in some guild cases) of resources (with fair amount bought with gems) should be an option even in exchange for more populated server and better gameplay.
There's too much of "We worked/played/paid for nothing" going on with that option. I can't see how anyone from Olympus is going to opt for merge if they know that all they did to achieve current guild levels is going to dissapear.
Please consider that. Taters, we know all that and which is why we didn't say that we are doing this or that. These are the options...it's up to the Community to decide. There is always the option to not do anything. As I said above...there is no win win situation... I'm aware of that But would the scenario I just suggested be even possible? | |
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Bblazer
Posts : 190 Join date : 2013-07-04
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 6:24 am | |
| I voted for 3 in everything but the "wait for 2 more weeks" part, It will just waste more time, Its obvious, the darks won, give them their prize and our half, and merge. I appreciate everything but I only want something many have been asking for. "A good enterprise ,with bad location = less people = loss". | |
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RuneSlayer
Posts : 3124 Join date : 2012-11-13
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 6:27 am | |
| - Taters wrote:
- I'm aware of that Smile
But would the scenario I just suggested be even possible? Definitely not the most efficient scenario, as we will have to do it manually and a lot of things can go wrong. | |
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Piktas
Posts : 511 Join date : 2013-05-08 Location : Amber Shores
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 6:29 am | |
| - Bblazer wrote:
- I voted for 3 in everything but the "wait for 2 more weeks" part, It will just waste more time, Its obvious, the darks won, give them their prize and our half, and merge. I appreciate everything but I only want something many have been asking for. "A good enterprise ,with bad location = less people = loss".
Why did you vote for 3 if you like the Erevos mechanics better? that's option 2 | |
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ferarith
Posts : 204 Join date : 2013-12-01
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 6:30 am | |
| May just have to bite the bullet and kiss our upgrades good-bye. not the worst thing that could happen. not great, but survivable. | |
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Bblazer
Posts : 190 Join date : 2013-07-04
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 6:54 am | |
| - Piktas wrote:
- Bblazer wrote:
- I voted for 3 in everything but the "wait for 2 more weeks" part, It will just waste more time, Its obvious, the darks won, give them their prize and our half, and merge. I appreciate everything but I only want something many have been asking for. "A good enterprise ,with bad location = less people = loss".
Why did you vote for 3 if you like the Erevos mechanics better? :Pthat's option 2 As I said i don;t completely agreed with anyone, and yes 2 might be better. | |
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uflb999
Posts : 169 Join date : 2013-12-07 Location : 'Merica
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 7:00 am | |
| If there was a reset of upgrades, our gear would be lost. NOOOOOOO. I hope accounts dont reset, we have worked hard at these and honestly to have to start over would make me want to play less. I dont have a problem with guild resets, as long as we can hold the resources in our accounts. | |
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uflb999
Posts : 169 Join date : 2013-12-07 Location : 'Merica
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 7:06 am | |
| I like the idea of the second one, and the third one, but o think third would be the best. Ofc, i do hope that Rune changes his mind and allows people to change factions and races... | |
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RuneSlayer
Posts : 3124 Join date : 2012-11-13
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 7:08 am | |
| - uflb999 wrote:
- If there was a reset of upgrades, our gear would be lost. NOOOOOOO. I hope accounts dont reset, we have worked hard at these and honestly to have to start over would make me want to play less. I dont have a problem with guild resets, as long as we can hold the resources in our accounts.
Resources, items, units, buildings, techs, current building upgrades, current repairs/reforges will not go away. Guilds, CP and Guilds' Regions will go away. | |
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ferarith
Posts : 204 Join date : 2013-12-01
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 7:11 am | |
| - RuneSlayer wrote:
- uflb999 wrote:
- If there was a reset of upgrades, our gear would be lost. NOOOOOOO. I hope accounts dont reset, we have worked hard at these and honestly to have to start over would make me want to play less. I dont have a problem with guild resets, as long as we can hold the resources in our accounts.
Resources, items, units, buildings, techs, current building upgrades, current repairs/reforges will not go away.
Guilds, CP and Guilds' Regions will go away. Rune, will unretreived items in the market and from guild transfers remain? | |
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uflb999
Posts : 169 Join date : 2013-12-07 Location : 'Merica
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 7:11 am | |
| Ok. So when will these changes take place? | |
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Ashard
Posts : 7 Join date : 2014-02-01
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 7:23 am | |
| Will people that have an account on both worlds be able to transfer equip/resources/gems from one account to the other before being forced to reset one of them? Or the second account will simply be deleted? (considering that 2 accounts on the same server is against the rules, i suppose that keeping both of them will be impossible...) | |
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clambam
Posts : 67 Join date : 2013-12-06
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 7:28 am | |
| I know a guild can downgrade a regional resource, and get half the res back. But I do not see the option to downgrade your guild level Perhaps the solution would be to add a button to be able to do this, which would refund the 100% of the res spent to the vault (not half like regional bonuses) Then guilds could figure out their own way of carrying it with them (between several members) to get themselves up and running quickly in the new world | |
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ysosad The Restless
Posts : 445 Join date : 2013-11-24
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 7:47 am | |
| I'm going to have faith that if you say guild preservation cannot be done, it means that it cannot be done.
That is a major pain, but it can be overcome. | |
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kqlkql
Posts : 142 Join date : 2013-12-23
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 8:05 am | |
| bottom line is that you can't make everybody happy. sometimes the gods of war come down off the mountain and trash the world. so we pick up the pieces, grab an axe and go find somebody to fight with and fight against. whatever happens, i will grab my axe, round up some fighters, go find fyrr and klaas and all you other bad guys and have at it. | |
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ferarith
Posts : 204 Join date : 2013-12-01
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 8:08 am | |
| - kqlkql wrote:
- bottom line is that you can't make everybody happy. sometimes the gods of war come down off the mountain and trash the world. so we pick up the pieces, grab an axe and go find somebody to fight with and fight against. whatever happens, i will grab my axe, round up some fighters, go find fyrr and klaas and all you other bad guys and have at it.
don't worry K, i'll be close by if i'm still alive. U and Nik too | |
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