| Olympus and Erevos (Two worlds collide...) | |
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+28Boboknack Steinhund Saber 9999 LSLarry Tibr Ulfriden Oingoboingo Metalsiagon rand soulthief Fyrr Forestassassin Ashard uflb999 Bblazer kqlkql klaas THAN0S ysosad Taters clambam Savvage Piktas kuba_ ferarith Claudandus RuneSlayer 32 posters |
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Olympus and Erevos | Option 1 | | 49% | [ 36 ] | Option 2 | | 16% | [ 12 ] | Option 3 | | 34% | [ 25 ] |
| Total Votes : 73 | | Poll closed |
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Author | Message |
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ferarith
Posts : 204 Join date : 2013-12-01
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 8:23 am | |
| Double Post.
Rune,
Will the changes to the capital/border hexes be permanent over all game play worlds? please say yes | |
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Forestassassin
Posts : 61 Join date : 2013-07-29
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 8:33 am | |
| So... I wonder if people will be refunded if this happens. I mean some people spent a LOT of resources on guild upgrades to get it to max level (like us at Crimson Kings), it will suck seeing that be all for nothing when everyone could of been using those resources to just max their buildings and researches... | |
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Fyrr The Unyielding
Posts : 802 Join date : 2013-05-31
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 8:37 am | |
| Um really, you people (from bc2 mostly) vote to delete superior prices/map/guilds of bc1 and change the mechanics to those of a FAILED experiment? Just because it promises a 'new map'?
Why not too many people play on bc2...? because it's slow and expensive. bc1 people are happy here, community is more or less stable. bc2.. people try to play there and give up, because it's slow. only pvps are active there. why the hell should bc1 suffer because bc2 can't resolve their problems...
in option 3.. items will downgrade to max +25? i kinda remember when you did it last time... and the ensuing complaints. gear on bc2 is meh. losing guilds too. why the hell ck/rg/ul/fallen got to near max guild level, and wasting donations.. we don't want to lose that.. but perhaps bc2 players or opposite side would -want- to see people lose their hard work, to have a fresh start or something.
not sure game will become more active even in case of such merge, not too many people prefer 'fresh' anything... ;/ | |
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soulthief
Posts : 242 Join date : 2013-09-16
| Subject: Option 3 Tue Mar 04, 2014 8:43 am | |
| I voted for option 3.
I do believe it is the best win win option so we can get back to one world.
ST | |
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Forestassassin
Posts : 61 Join date : 2013-07-29
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 8:45 am | |
| - soulthief wrote:
- I voted for option 3.
I do believe it is the best win win option so we can get back to one world.
ST The best is Option 2, make the people of the new server come back to the first server and not screw us in the first server over because they are the ones that left it -.- | |
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soulthief
Posts : 242 Join date : 2013-09-16
| Subject: again option 3 Tue Mar 04, 2014 8:56 am | |
| I disagree with option 2, We on Olympus left BC1 for several different reasons. I am not afraid of starting again. It would be fantastic to see how the dominate players on BC1 react to having to start with everyone at the same level. Again I contend you would not lose that much. ST | |
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rand
Posts : 43 Join date : 2013-12-06
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 8:56 am | |
| I would NOT be in favor of anything that causes guilds to disappear. Diamond has a tremendous resource pool, and a lot of gems have been spent. At the least, Pearl would need to be compensated significantly (in gems) or you are basically stealing money out of her pocket. | |
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Fyrr The Unyielding
Posts : 802 Join date : 2013-05-31
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 9:00 am | |
| - ST wrote:
- We on Olympus left BC1 for several different reasons. I am not afraid of starting again.
so? you left bc1 so why you want to go back to the same playerbase and stuff? option 1 should suit you better than screwing over hundreds of bc1 players because few of you left. | |
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Forestassassin
Posts : 61 Join date : 2013-07-29
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 9:02 am | |
| - Fyrr wrote:
- ST wrote:
- We on Olympus left BC1 for several different reasons. I am not afraid of starting again.
so? you left bc1 so why you want to go back to the same playerbase and stuff? option 1 should suit you better than screwing over hundreds of bc1 players because few of you left. Yeah.. I hate how inconsiderate they are about how much work and money (gems wise for people who bought resources to put towards guilds) will be wasted... BC2 want the merge then THEY should merge into us... this whole thing of us losing because they complain about how their server ended up is just stupid and unfair for us who stayed behind. | |
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Metalsiagon
Posts : 157 Join date : 2014-01-31 Age : 34 Location : Western Hemisphere
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 9:03 am | |
| Since the majority is leaning option 3, would the new world have a ill-conceived layout similar to Olympus? | |
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kqlkql
Posts : 142 Join date : 2013-12-23
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 9:12 am | |
| has anybody counted how many active everos players have dormant or quasi-dormant accounts on olympus? i have a curiosity account on olympus and have like 1 have 151 fame and am ranked 443. absurd. so are there 10 players like me? 50, 200? diminishes olympus player base even that much more. | |
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Oingoboingo
Posts : 150 Join date : 2013-10-06
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rand
Posts : 43 Join date : 2013-12-06
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 9:15 am | |
| I agree with OingoBoingo. I can't see any way to do this that isn't going to basically rip off BC1 and BC2 players by nuking the guilds. This is all a terrible idea and should be scrapped immediately. I do welcome the hard coops though. Outstanding. | |
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Forestassassin
Posts : 61 Join date : 2013-07-29
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 9:20 am | |
| There should be a 4th option. Merge Olympus into us and keep OUR mechanics. The options seem to favour Olympus players more than the original players...
EDIT: Also... if they're voting 3 just for a new map... then make that a different option for them, we don't want a new map right now and we don't want to lose our guilds because of their own problems... | |
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ferarith
Posts : 204 Join date : 2013-12-01
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 9:32 am | |
| - Forestassassin wrote:
- There should be a 4th option. Merge Olympus into us and keep OUR mechanics. The options seem to favour Olympus players more than the original players...
did i miss something? option 2 doesn't say we'd use Olympus mechanics does it? Wow, yup i totally did miss Rune's answer...
Last edited by ferarith on Tue Mar 04, 2014 9:34 am; edited 1 time in total | |
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ysosad The Restless
Posts : 445 Join date : 2013-11-24
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 9:33 am | |
| - Forestassassin wrote:
- There should be a 4th option. Merge Olympus into us and keep OUR mechanics. The options seem to favour Olympus players more than the original players...
EDIT: Also... if they're voting 3 just for a new map... then make that a different option for them, we don't want a new map right now and we don't want to lose our guilds because of their own problems... On Olympus I prefer: smaller containers, lower cap stats for GL items, the middle of the map feature, the spread of bonus hexes On Erevos I prefer: better walls, more avenues to attack/approach the Capital, the lower cost to upgrades, research, etc. I don't care if we go to Erevos server first, but I would like to see a new, more dynamic map eventually. I don't want to see ANY guild lose their progress. But more than anything, I want to have one server with more activity...there are a number of wants that I would forego if it would allow the servers to merge... | |
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Fyrr The Unyielding
Posts : 802 Join date : 2013-05-31
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 9:36 am | |
| - ysosad wrote:
On Olympus I prefer: smaller containers, lower cap stats for GL items, the middle of the map feature, the spread of bonus hexes. lower caps? why? you're a skellie by any chance? containers/bonus hexes on bc2 are crap with current guild mechanics. otherwise yea more dynamic map can be fun, IF we don't lose our progress all the time. it's demotivating and costly. | |
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soulthief
Posts : 242 Join date : 2013-09-16
| Subject: Round and round Tue Mar 04, 2014 9:38 am | |
| It is very funny to me how hard it is for some of you to give up your power base. You rail against any change that does not benefit you, or the way you are currently doing things.
You made hard choices to give up fighting and let your world reset. Things have not worked out on Olympus, for the player base and the development team. We need to get to a better place as a whole.
I purchased and or used allot of gems to support many guild/s/ players on both BC1 and BC2, and I am still willing to start over, again. I ask to consider the numbers in the poll, before you respond.
Speaking of fair, option 3 gives us all a fair shake.
ST | |
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rand
Posts : 43 Join date : 2013-12-06
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 9:41 am | |
| Runeslayer perhaps you should consider manually moving the guilds from Olympus over to Erevos. There arne't that many guilds on Olympus, so maybe just handling it manually on a case by case basis wouldn't be too much work. Let the guild leaders migrate over, create their guilds, and then you can just dump a mountain of resources into their vaults equal to what they had before, and then adjust their level up. If there were 200 guilds I could see it being a nightmare, but Olympus isn't a busy place. How hard could it be? | |
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Fyrr The Unyielding
Posts : 802 Join date : 2013-05-31
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 9:45 am | |
| - ferarith wrote:
did i miss something? option 2 doesn't say we'd use Olympus mechanics does it?
Wow, yup i totally did miss Rune's answer... yea a reminder: - RuneSlayer wrote:
- ferarith wrote:
- If we vote for option 2 would upgrades and gear remain at Everos normal?
We will use the mechanics which are used on Olympus.
so option 2 is still dangerous. - st wrote:
- It is very funny to me how hard it is for some of you to give up your power base. You rail against any change that does not benefit you, or the way you are currently doing things.
do you honestly think that MECHANICS of bc 2 are better? higher costs, slower buildings... if anything, i don't mind any costs because I'M ALREADY UPGRADED, but why would anyone willingly pick slower upgrading.. - st wrote:
- I purchased and or used allot of gems to support many guild/s/ players on both BC1 and BC2, and I am still willing to start over, again. .
yes yes, you paid money and don't care if you even get anything out of it. what about free players, who put in TIME instead of GEMS? for you it seems easy to grow, as i saw, gemming upgrades and rising in fame so quickly like it happened when bc2 opened. do we want it as the standard? wasting gems because you can't wait a bit and don't care about rl money? | |
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soulthief
Posts : 242 Join date : 2013-09-16
| Subject: Wow I had no idea Tue Mar 04, 2014 10:01 am | |
| Fyrr what are you so afraid of?
Is it that you would have to be on equal footing with everyone again?
I do not ever discount the free players, and I have gone out of my way to assist some of them within the guilds, and factions I belonged to. I worked hard on BC1 to bring/keep my Conquest Points up and have done the same here on BC2. We all know those can not be purchased.
Further any and all mechanics of any opinion/s can and will be adopted to benefit the whole, not just the few.
ST
Option 3 is the best solution for both worlds. | |
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Ulfriden
Posts : 126 Join date : 2013-08-30 Location : Venice, Italy
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 10:05 am | |
| I must admit i like the idea of a map changing. I think the map should change after ANY Capital fall, to change the strategy of the game. If there were many different maps (for example 5) switching randomly after the fall this would lead to different wars any time. The trench fight is fine, but for too long can bore. I can understand the troubles in this moment of the game, so i appreciate the vote for what to do. It is a wise choice. I accept whatever happens, but hope the map could change more often quite apart from what will follow now | |
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Piktas
Posts : 511 Join date : 2013-05-08 Location : Amber Shores
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 10:08 am | |
| - ysosad wrote:
On Olympus I prefer: smaller containers, lower cap stats for GL items, the middle of the map feature, the spread of bonus hexes Not to argue about personal opinion but for one smaller containers in olympus are due to low population. If servers get merged and olympus mechanics are implemented the smaller containers will be increased as it was planned from the start. Secondly lower caps for gl items might be good for you if youre undead (i have no idea) but for certain units in other races capping their units will be impossible without +30. Oh and the bonus regions layout on the world map is idiotic imo | |
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kuba_
Posts : 451 Join date : 2013-05-26
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 10:12 am | |
| From my point of view. Merging two worlds must be done. There are not enough active players for two worlds.
Researches and upgrade cost should be picked from Erevos. On Olympus player progress is way to slow for most of players.
However about items i belive that caps should be taken from Olympus. GL items are not so OP, they can be countered by epics, thanks that PVP matches are more equal. With the current battle system capping units is not as important as before so do not complain that UD will have easier (especially after AP will raise of their units). One of the reason why pvp is more active on Olympus is that you do not have to cap units to win the match. | |
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Piktas
Posts : 511 Join date : 2013-05-08 Location : Amber Shores
| Subject: Re: Olympus and Erevos (Two worlds collide...) Tue Mar 04, 2014 10:15 am | |
| - soulthief wrote:
- It is very funny to me how hard it is for some of you to give up your power base. You rail against any change that does not benefit you, or the way you are currently doing things.
You made hard choices to give up fighting and let your world reset. Things have not worked out on Olympus, for the player base and the development team. We need to get to a better place as a whole.
I purchased and or used allot of gems to support many guild/s/ players on both BC1 and BC2, and I am still willing to start over, again. I ask to consider the numbers in the poll, before you respond.
Speaking of fair, option 3 gives us all a fair shake.
ST The amount of gems that you have purchased is irrelevant in any discussion so I would advise you to stop bringing it up in every post you make. As far as fairness goes Erevos has relatively recently reset and doing a manual reset again so soon would not be fair in any way to anyone on Erevos. For one the guilds already lost res due to a reset when the dark capital fell and I doubt that all the guilds have fully recovered from it yet. Just because Olympus isn't working out resetting Erevos prematurely is anything but fair. The most fair option would 2. Since Olympus would be resetting due to the capital falling anyway and it would not impact Erevos in the same way as nor it should. | |
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