| To merge, or not to merge....THIS is the question of life... | |
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+27Kalederon ysosad Fyrr Claudandus Dobraine Tibr Bobba rand klaas Dahk Realf Lantow mookie314 XViper Scaren Drennalin tommarkc mdaborn Taters Jormogon LSLarry Steinhund humanik kuba_ Gimli soulthief Boboknack RuneSlayer 31 posters |
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Do you want Erevos and Olympus to merge (1 game world) or keep it 2 game worlds? | Merge to 1 game world. Will discuss specifics. | | 63% | [ 45 ] | Do not merge. Keep two game worlds. | | 37% | [ 26 ] |
| Total Votes : 71 | | |
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Realf Lantow
Posts : 183 Join date : 2013-07-12 Location : Vardenfall
| Subject: Re: To merge, or not to merge....THIS is the question of life... Thu Mar 06, 2014 7:51 pm | |
| - mdaborn wrote:
- Personally I think that it'll be better if Olypus merged into Everos because the Olympus guilds don't nearly have the same amount of time invested into them than the Everos guilds and if there were guilds from both servers, all the guilds will be half empty.
If all guilds (as they currently exist) were to exist... I know of at least one guild which would not be even CLOSE to empty, in terms of active players. Radiant Guardians. More or less MOST of us are active on a regular basis! People, if you police your guild for inactives, you might wind up with a "small" guild, but you'll never wind up with an "empty" guild, full of "former" players. (To tell you the truth, the top 4 guilds from Erevos would all be predominantly unaffected.) Some "troublesome" issues.... if Erevos and Olympus merge, and all players/guilds remain... Even the MAJOR guilds on Olympus would suddenly feel SERIOUSLY out-classed in terms of pure clout (on the map) by the major Erevos Guilds. We've simply had (comparatively) too long to "exist", which means that in any of the top 4 Erevos guilds, players with 20k fame are commonplace... and players who push out 20k+ CPs aren't uncommon, either. | |
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Realf Lantow
Posts : 183 Join date : 2013-07-12 Location : Vardenfall
| Subject: Re: To merge, or not to merge....THIS is the question of life... Thu Mar 06, 2014 7:57 pm | |
| - mookie314 wrote:
- Just another thought.. This could be an opportunity for a larger and more chaotic map...
don't mix the "lighties" together (nor the darkies).. and treat us as having 4 factions.. not 2. There were rumors of a third faction... but that dream is set in "BC, version 2021" Larger, more chaotic map. Funny you would say that, because I say a similar thing- "larger, more fluid and CERTAINLY NOT SYMMETRICAL" map. with more bonuses (but equivalent "spread" of bonuses per hex count, as per Erevos standards!) so that more (most) guilds can get at least some bonus. | |
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XViper
Posts : 830 Join date : 2013-08-23 Location : Australia
| Subject: Re: To merge, or not to merge....THIS is the question of life... Thu Mar 06, 2014 8:07 pm | |
| New map. Maybe 30% more tiles\hexes overall. NOT the horrible zoomed in view like Olympus has. NO single tile choke points.
Symmetry while not desirable is probably required for ease of balance. (Devs just wouldn't have the time to deal with balance issues, Symmetry is the easiest solution).
Symmetrical bonus region locations but random/shuffled bonuses. ie. If there is a bonus in the top right, there would be one in the bottom left, BUT the bonus would not be the same. One could be a Merc the other could be a gold mine.
MORE bonuses. Including duplicate Mercenaries (or get rid of Mercenary bonus regions all together, and allow guilds to construct Merc bases on ANY tile they own). Honestly, any guild should be able to recruit any Mercenary if they can afford the cost. | |
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Dahk
Posts : 103 Join date : 2013-10-28
| Subject: Re: To merge, or not to merge....THIS is the question of life... Fri Mar 07, 2014 12:03 am | |
| - RuneSlayer wrote:
- It seems that a lot of players don't want this merge to happen because that would mean that the current status of the Olympus game world will become the default after the merge. If that is the case, we are really not going to force this change and we are willing to keep the current status of the Erevos gameworld to become the default after the merge, but with some small tweaks (Eg. items caps).
However, our main problem is the fact that some players play in both game worlds and we cannot transfer both accounts in the new world, as we do not allow multi-accounts for obvious reasons. We may figure out a way to give the option to the player to choose which account he wants to use and the other one would be deleted. Is that...acceptable....barely acceptable or plain FAIL...?
There have been several polls and we risk losing ourselves into tens of polls. I will lock the rest of the polls, so the Community can express itself in a single thread, instead of many.
Let us clarify one thing first, before we get into more details....
Does the Community want 1 gameworld instead of 2? The specifics of the transition can be discussed later on.
so we will just keep making polls till you get what you want? Nice. Also, why in Erevos do the light get to take dark regions at 30% and light gets to keep regions at 30%? Seems... biased to me... | |
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Dahk
Posts : 103 Join date : 2013-10-28
| Subject: Re: To merge, or not to merge....THIS is the question of life... Fri Mar 07, 2014 12:05 am | |
| - Dahk wrote:
so we will just keep making polls till you get what you want? Nice. Also, why in Erevos do the light get to take dark regions at 30% and light gets to keep regions at 30%? Seems... biased to me... Oh and if you want to reset things, just do it... why make these silly polls that you obviously don't want to adhere to? | |
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XViper
Posts : 830 Join date : 2013-08-23 Location : Australia
| Subject: Re: To merge, or not to merge....THIS is the question of life... Fri Mar 07, 2014 12:25 am | |
| - Dahk wrote:
- Dahk wrote:
so we will just keep making polls till you get what you want? Nice. Also, why in Erevos do the light get to take dark regions at 30% and light gets to keep regions at 30%? Seems... biased to me... Oh and if you want to reset things, just do it... why make these silly polls that you obviously don't want to adhere to? errr.... wtf? 70/30 has always been the capture/defend ratio. I have no idea what you're complaining about?? :\ | |
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RuneSlayer
Posts : 3124 Join date : 2012-11-13
| Subject: Re: To merge, or not to merge....THIS is the question of life... Fri Mar 07, 2014 1:57 am | |
| It is obvious that the majority of the people are leaning towards a 1 game world solution, which is logical under these circumstances.
It is also obvious that people who have voted against this solution are afraid of the consequences.
We are working on a solution where the entire population will be transferred from both Erevos and Olympus to a new world map and without losing progression, Guild levels or anything else. It is going to be a HECK of a job for us to create queries so that happens automatically and we may have to have a downtime of 2-4 hours, but heck...The best for our Community is the best solution for us...
I believe this is the best solution and will keep all players happy....
I will allow the poll to run for 2-3 more days and then another thread will be opened to discuss the hows and whys of the merger. | |
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tommarkc
Posts : 121 Join date : 2013-10-03
| Subject: Re: To merge, or not to merge....THIS is the question of life... Fri Mar 07, 2014 2:56 am | |
| Is there a solution to this: I have 2 accs (on 2 servers, of course) and I would like to keep progres on Erevos (AG), but I would like to use Kong site for playing. Any possible solution?
And after the 'solution' for the merging will be made, maybe most of players will become against merging because they might won't like it. So after solution, there should be opened new thread to see if marging is really a good option. Just my opinion. | |
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Boboknack
Posts : 375 Join date : 2014-02-09 Location : Denmark
| Subject: Re: To merge, or not to merge....THIS is the question of life... Fri Mar 07, 2014 3:29 am | |
| - tommarkc wrote:
- Is there a solution to this:
I have 2 accs (on 2 servers, of course) and I would like to keep progres on Erevos (AG), but I would like to use Kong site for playing. Any possible solution?
And after the 'solution' for the merging will be made, maybe most of players will become against merging because they might won't like it. So after solution, there should be opened new thread to see if marging is really a good option. Just my opinion. If it plays out like the above, I think the developer team should make a new thread wherein they ask, if they should shut the game down entirely, better a quick bullet in the neck, than a prolonged and slow death. The developer team have to make a hard decision, but so has the players that are still playing(On the Olympus map that isn't many, don't know about Everos!) | |
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tommarkc
Posts : 121 Join date : 2013-10-03
| Subject: Re: To merge, or not to merge....THIS is the question of life... Fri Mar 07, 2014 3:31 am | |
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RuneSlayer
Posts : 3124 Join date : 2012-11-13
| Subject: Re: To merge, or not to merge....THIS is the question of life... Fri Mar 07, 2014 3:45 am | |
| - Boboknack wrote:
- tommarkc wrote:
- Is there a solution to this:
I have 2 accs (on 2 servers, of course) and I would like to keep progres on Erevos (AG), but I would like to use Kong site for playing. Any possible solution?
And after the 'solution' for the merging will be made, maybe most of players will become against merging because they might won't like it. So after solution, there should be opened new thread to see if marging is really a good option. Just my opinion. If it plays out like the above, I think the developer team should make a new thread wherein they ask, if they should shut the game down entirely, better a quick bullet in the neck, than a prolonged and slow death.
The developer team have to make a hard decision, but so has the players that are still playing(On the Olympus map that isn't many, don't know about Everos!) If the entire population is transferred exactly as it is (progression wise) to a new world map, we don't see any problems. Why do you think that this solution won't work? As for Kongregate and ArmorGames, we will not force people to choose between the two. The game will be accessible from both game portals. | |
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tommarkc
Posts : 121 Join date : 2013-10-03
| Subject: Re: To merge, or not to merge....THIS is the question of life... Fri Mar 07, 2014 4:24 am | |
| - RuneSlayer wrote:
- Boboknack wrote:
- tommarkc wrote:
- Is there a solution to this:
I have 2 accs (on 2 servers, of course) and I would like to keep progres on Erevos (AG), but I would like to use Kong site for playing. Any possible solution?
And after the 'solution' for the merging will be made, maybe most of players will become against merging because they might won't like it. So after solution, there should be opened new thread to see if marging is really a good option. Just my opinion. If it plays out like the above, I think the developer team should make a new thread wherein they ask, if they should shut the game down entirely, better a quick bullet in the neck, than a prolonged and slow death.
The developer team have to make a hard decision, but so has the players that are still playing(On the Olympus map that isn't many, don't know about Everos!) If the entire population is transferred exactly as it is (progression wise) to a new world map, we don't see any problems. Why do you think that this solution won't work?
As for Kongregate and ArmorGames, we will not force people to choose between the two. The game will be accessible from both game portals. Will it be able to use AC acc progress on Kong site? | |
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RuneSlayer
Posts : 3124 Join date : 2012-11-13
| Subject: Re: To merge, or not to merge....THIS is the question of life... Fri Mar 07, 2014 4:45 am | |
| - tommarkc wrote:
- Will it be able to use AC acc progress on Kong site?
Accounts will be accessible from wherever they have been created. Therefore, one account from AG and one account from Kongregate, if someone has 2 accounts. | |
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klaas
Posts : 260 Join date : 2013-10-17
| Subject: Re: To merge, or not to merge....THIS is the question of life... Fri Mar 07, 2014 4:57 am | |
| - RuneSlayer wrote:
- tommarkc wrote:
- Will it be able to use AC acc progress on Kong site?
Accounts will be accessible from wherever they have been created.
Therefore, one account from AG and one account from Kongregate, if someone has 2 accounts. O_o making Multi-accounting possible?? | |
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RuneSlayer
Posts : 3124 Join date : 2012-11-13
| Subject: Re: To merge, or not to merge....THIS is the question of life... Fri Mar 07, 2014 5:01 am | |
| - klaas wrote:
- RuneSlayer wrote:
- tommarkc wrote:
- Will it be able to use AC acc progress on Kong site?
Accounts will be accessible from wherever they have been created.
Therefore, one account from AG and one account from Kongregate, if someone has 2 accounts. O_o making Multi-accounting possible?? One step at a time klaas.... | |
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tommarkc
Posts : 121 Join date : 2013-10-03
| Subject: Re: To merge, or not to merge....THIS is the question of life... Fri Mar 07, 2014 5:23 am | |
| Rune, I wish I will know you in RL. Because I have mostly a feeling we live in different worlds. - RuneSlayer wrote:
- Therefore, one account from AG and one account from Kongregate, if someone has 2 accounts.
I do have 2 acc on 2 servers od different game pages (AG and Kong). So, after merge, I will have 2 accs on same server, but still on different game pages. Which is not allowed by rules (or better said, for now it's not official and written on topic on which redirect by clicking rules button below game window). The only way to logically understand what I quoted you, I should decide if I would like to keep acc on "AG aka Erevos" OR "Kong aka Olympus". No transfering and side changing possible this will be decision many of us will have to make. We should start talking in program language so there will be no confusions heh It's totally clear when looking at code, with few exceptions. | |
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rand
Posts : 43 Join date : 2013-12-06
| Subject: Re: To merge, or not to merge....THIS is the question of life... Fri Mar 07, 2014 7:10 am | |
| I'd like to bring up the subject of conquest points in a merger. Those of us who left Erevos to start new gave up a lot of CP in the process. If we were suddenly thrown back into the mix with the Erevos crowd, we would all be ranked significantly lower. This puts us at a disadvantage if a capitol falls and the Aether is dished out. I think it would be appropriate, during a merger, to add back on the CP we earned on Erevos before we left. After all, we contributed it. And it would even things up a bit. | |
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RuneSlayer
Posts : 3124 Join date : 2012-11-13
| Subject: Re: To merge, or not to merge....THIS is the question of life... Fri Mar 07, 2014 7:16 am | |
| - rand wrote:
- I'd like to bring up the subject of conquest points in a merger. Those of us who left Erevos to start new gave up a lot of CP in the process. If we were suddenly thrown back into the mix with the Erevos crowd, we would all be ranked significantly lower. This puts us at a disadvantage if a capitol falls and the Aether is dished out. I think it would be appropriate, during a merger, to add back on the CP we earned on Erevos before we left. After all, we contributed it. And it would even things up a bit.
Actually, there will be a completely new world map with possibly 2 more Factions (AI) sending their armies all over the map and with all the good things from Erevos and Olympus leaving behind the bad things (eg. bottleneck at the entrance of the Capitals). | |
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rand
Posts : 43 Join date : 2013-12-06
| Subject: Re: To merge, or not to merge....THIS is the question of life... Fri Mar 07, 2014 7:30 am | |
| Neat. Not sure what it has to do with my comment though. Unless you are saying you are going to reset everyone's CP. | |
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RuneSlayer
Posts : 3124 Join date : 2012-11-13
| Subject: Re: To merge, or not to merge....THIS is the question of life... Fri Mar 07, 2014 7:31 am | |
| - rand wrote:
- Neat. Not sure what it has to do with my comment though. Unless you are saying you are going to reset everyone's CP.
A new world map with extra features....all progression retained, including Guilds.... a reset of CP should be a very light "casualty". | |
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rand
Posts : 43 Join date : 2013-12-06
| Subject: Re: To merge, or not to merge....THIS is the question of life... Fri Mar 07, 2014 7:33 am | |
| A reset is fine with me. As long as we are on equal footing. | |
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RuneSlayer
Posts : 3124 Join date : 2012-11-13
| Subject: Re: To merge, or not to merge....THIS is the question of life... Fri Mar 07, 2014 7:39 am | |
| - rand wrote:
- A reset is fine with me. As long as we are on equal footing.
In short, only the world map is going to reset (along with the CP related to it) and all the rest will be transferred to the new game world. | |
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Bobba
Posts : 782 Join date : 2013-07-19
| Subject: Re: To merge, or not to merge....THIS is the question of life... Fri Mar 07, 2014 7:44 am | |
| - RuneSlayer wrote:
- rand wrote:
- A reset is fine with me. As long as we are on equal footing.
In short, only the world map is going to reset (along with the CP related to it) and all the rest will be transferred to the new game world. If you can make this work, than I love the idea. =) Btw, it hasn't really been mentioned yet, but keep Olympus hero heal times please! They are way better. I also like Olympus gear caps and unit G.S. limits but it seems most people like the Erevos equivalents better, so I guess I can make that sacrifice. | |
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RuneSlayer
Posts : 3124 Join date : 2012-11-13
| Subject: Re: To merge, or not to merge....THIS is the question of life... Fri Mar 07, 2014 7:49 am | |
| - Bobba wrote:
- RuneSlayer wrote:
- rand wrote:
- A reset is fine with me. As long as we are on equal footing.
In short, only the world map is going to reset (along with the CP related to it) and all the rest will be transferred to the new game world. If you can make this work, than I love the idea. =)
Btw, it hasn't really been mentioned yet, but keep Olympus hero heal times please! They are way better. I also like Olympus gear caps and unit G.S. limits but it seems most people like the Erevos equivalents better, so I guess I can make that sacrifice. I believe that the main concern of people, especially the ones who are against a merge, is the fear that they may lose their progress. Let us first clarify that this won't happen..and if we agree on the merge..we will discuss what mechanics we will keep and what we will kick out of the door. | |
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Tibr
Posts : 698 Join date : 2013-08-21
| Subject: Re: To merge, or not to merge....THIS is the question of life... Fri Mar 07, 2014 8:11 am | |
| A new world with new map probably. Can we please have a say on a new map, one that is better than olympos and erevos ;-) | |
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