| The newest update with morale and HP | |
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Scaren
Posts : 1043 Join date : 2013-07-09 Age : 42
| Subject: The newest update with morale and HP Thu Jan 30, 2014 8:23 pm | |
| I find the newest update with a love hate relationship. I much more enjoy the 50% flee although I have only been in a few pvps lately. I hate this new flanking with HP. It's a clear advantage for Undead any way you put it. My cav(don't have it yet) but still my cav can't even flank any undead unit at full HP. What the hell is that? | |
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Bobba
Posts : 782 Join date : 2013-07-19
| Subject: Re: The newest update with morale and HP Thu Jan 30, 2014 8:28 pm | |
| - Scaren wrote:
- I find the newest update with a love hate relationship. I much more enjoy the 50% flee although I have only been in a few pvps lately. I hate this new flanking with HP. It's a clear advantage for Undead any way you put it. My cav(don't have it yet) but still my cav can't even flank any undead unit at full HP. What the hell is that?
If it does indeed go by total hp that is bad, or by total remaining units for that matter. It should be based on the % of remaining hp in my opinion. That way all units are capable of flanking eachother. | |
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Scaren
Posts : 1043 Join date : 2013-07-09 Age : 42
| Subject: Re: The newest update with morale and HP Thu Jan 30, 2014 8:31 pm | |
| - Bobba wrote:
- Scaren wrote:
- I find the newest update with a love hate relationship. I much more enjoy the 50% flee although I have only been in a few pvps lately. I hate this new flanking with HP. It's a clear advantage for Undead any way you put it. My cav(don't have it yet) but still my cav can't even flank any undead unit at full HP. What the hell is that?
If it does indeed go by total hp that is bad, or by total remaining units for that matter. It should be based on the % of remaining hp in my opinion. That way all units are capable of flanking eachother. I'm fairly sure it goes by total HP in the unit. I can't be sure though. Anyway even if it goes by percentage Undead still have the advantage in this update. I don't know it just seems strange to me to give the Undead a clear advantage or buff and then go and nerf them soon. | |
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Bobba
Posts : 782 Join date : 2013-07-19
| Subject: Re: The newest update with morale and HP Thu Jan 30, 2014 8:38 pm | |
| - Scaren wrote:
- Bobba wrote:
- Scaren wrote:
- I find the newest update with a love hate relationship. I much more enjoy the 50% flee although I have only been in a few pvps lately. I hate this new flanking with HP. It's a clear advantage for Undead any way you put it. My cav(don't have it yet) but still my cav can't even flank any undead unit at full HP. What the hell is that?
If it does indeed go by total hp that is bad, or by total remaining units for that matter. It should be based on the % of remaining hp in my opinion. That way all units are capable of flanking eachother. I'm fairly sure it goes by total HP in the unit. I can't be sure though. Anyway even if it goes by percentage Undead still have the advantage in this update. I don't know it just seems strange to me to give the Undead a clear advantage or buff and then go and nerf them soon. I don't see how undead would have an advantage if it was based on %'s. The only reason I can think of is because they are currently OP but if that is fixed then I see no imbalance with going by %. | |
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Pearl
Posts : 774 Join date : 2013-07-26
| Subject: Re: The newest update with morale and HP Thu Jan 30, 2014 8:39 pm | |
| - Bobba wrote:
- It should be based on the % of remaining hp in my opinion.
Agreed +1 | |
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LSLarry
Posts : 279 Join date : 2014-01-20
| Subject: Re: The newest update with morale and HP Thu Jan 30, 2014 8:40 pm | |
| the 50% flee has made running cavalry around the back of a battle handling units w/speed and flanking a lot more difficult in general. Archers hold longer, even when flanked than they used to from two cav just charging them straight up. It's easier to get 'caught' fighting by the AI than it used to be. On the plus side less random cavalry flees from overexposure to archers/artilerry.
It has also made flanking HI, in general, much less effective. Specifically, flanking them with LIA is now not as likely to break them as the LIA die fast enough to prop up an HI's morale quite nicely. Undead and Dwarf HI in particular are now a real pain to deal with. I am finding that even HI flanked on both sides does not break reliably, a double flank on one side or a rear are required. If the units being used to flank/rear are low HP from dealing with other enemies, they really suffer from the 2HP/unit of the HI.
I would like to stress that, in general, I like this update. LIA losing their armor makes sense, flee at 50% makes sense, HI being tanks makes sense, both in terms of game balance and good old fashioned logic. With a couple of minor tweaks to the way lower HP units flank I do believe this is an improvement over the old system and that is the main thing in an update. | |
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Scaren
Posts : 1043 Join date : 2013-07-09 Age : 42
| Subject: Re: The newest update with morale and HP Thu Jan 30, 2014 8:58 pm | |
| Even if it goes by percentage Undead still have the advantage. Every time one of their unit dies they lose a smaller percentage of their HP than all other races. | |
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Bobba
Posts : 782 Join date : 2013-07-19
| Subject: Re: The newest update with morale and HP Thu Jan 30, 2014 9:07 pm | |
| - Scaren wrote:
- Even if it goes by percentage Undead still have the advantage. Every time one of their unit dies they lose a smaller percentage of their HP than all other races.
Yes but if it is better balanced their units will die faster and thus the percentage should stay pretty fair. | |
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Claudandus
Posts : 585 Join date : 2013-10-21
| Subject: Re: The newest update with morale and HP Thu Jan 30, 2014 11:47 pm | |
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RuneSlayer
Posts : 3124 Join date : 2012-11-13
| Subject: Re: The newest update with morale and HP Fri Jan 31, 2014 12:29 am | |
| Allow me to add to this topic by saying that Scaren is not completely wrong...However, the advantage that the UD gained is only temporary.
Members of the High Council can confirm that one of the tweaks coming for the Undead is the Morale loss modifier per casualty sustained.
20 troops units have a 5 Morale loss per casualty while the Undead have 4, due to their additional troops (25).
By adding the modifier, we can compensate for the additional troops, without creating a disadvantage for the Undead, but merely making Undead players be more careful and think more tactically to prevent Morale loss in battle. | |
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Scaren
Posts : 1043 Join date : 2013-07-09 Age : 42
| Subject: Re: The newest update with morale and HP Fri Jan 31, 2014 2:53 pm | |
| Makes sense Runeslayer but still doesn't take away the fact that now my cavalry can't even flank. I agree with Bobba that it should be about percentages. | |
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RuneSlayer
Posts : 3124 Join date : 2012-11-13
| Subject: Re: The newest update with morale and HP Mon Feb 03, 2014 7:25 am | |
| - Scaren wrote:
- Makes sense Runeslayer but still doesn't take away the fact that now my cavalry can't even flank. I agree with Bobba that it should be about percentages.
Let me have a look at it... | |
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Scaren
Posts : 1043 Join date : 2013-07-09 Age : 42
| Subject: Re: The newest update with morale and HP Mon Feb 03, 2014 7:26 am | |
| - RuneSlayer wrote:
- Scaren wrote:
- Makes sense Runeslayer but still doesn't take away the fact that now my cavalry can't even flank. I agree with Bobba that it should be about percentages.
Let me have a look at it... I didn't read that patch notes close enough actually. Although I agree with Bobba on the percentage of units I noticed that flanking is still in effect even with almost dead units. | |
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| The newest update with morale and HP | |
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