Fixes:
- A bug that would prevent sound from playing when selecting a unit in battle has been fixed.
- Battle Performance optimizations.
Changes:
- Guild Warfare Coop/PvP Game Mode has been split to Coop Mode and PvP Mode. However, a guild member who chooses normal PvP Mode could always face a rival guild, even if the member did not choose a region with a guild command set on it.
- Gems cost for resources purchased from the in-game store has been reduced significantly.
- Coop and PvP Queue counters have been changed to show only potential match-ups. Guild members from guilds at war will never be matched for a Coop game together, and members from friendly guilds will never be matched against each other in a PvP game.