Pearl
Posts : 774 Join date : 2013-07-26
| Subject: When a unit stops fleeing, you have to select another unit first, to control the fleeing unit Sun Jan 26, 2014 10:12 am | |
| Say unit #1 is fleeing. And you select unit #1 and try to move it:- It will properly ignore you, since it is scared and fleeing...
Then unit #1 finally passes a morale check & can now be controlled again.- If you try to send it somewhere, it will ignore the orders;
- If you hit '1' to select it again, and try to send it somewhere: it will still ignore the orders.
| |
To be able to order the unit you need to do the following: - Hit '2' to select a different unit;
- Hit '1' to select the unit that was previously fleeing;
- Then you can order the unit & it will pay attention to its new orders.
Bug: After a unit stops fleeing (if it is selected), you need to first select another unit; and then reselect the previously fleeing unit, before it will pay attention to new orders. | |
|
Bobba
Posts : 782 Join date : 2013-07-19
| Subject: Re: When a unit stops fleeing, you have to select another unit first, to control the fleeing unit Sun Jan 26, 2014 11:14 am | |
| I can confirm that this bug also happens to me. | |
|
lightshield
Posts : 346 Join date : 2012-11-19
| Subject: Re: When a unit stops fleeing, you have to select another unit first, to control the fleeing unit Mon Jan 27, 2014 12:37 am | |
| Thank you for the report people. It's true that I prevented the selection of a fleeing unit, by click in the battlefield. Since this creates strange behaviour I shall revert it back. | |
|
Sponsored content
| Subject: Re: When a unit stops fleeing, you have to select another unit first, to control the fleeing unit | |
| |
|