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 regions 93 & 94

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RuneSlayer
Wave_Rida
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Wave_Rida

Wave_Rida


Posts : 131
Join date : 2013-11-10

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PostSubject: regions 93 & 94   regions 93 & 94 I_icon_minitimeThu Jan 09, 2014 12:04 pm

they seem to be gaining cps, but still remain at 0% influence for the darkside. IT would be great if this issue could be fixed. (or is it one of the last resort balance mechanisms kicking in? lol! )
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RuneSlayer

RuneSlayer


Posts : 3124
Join date : 2012-11-13

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PostSubject: Re: regions 93 & 94   regions 93 & 94 I_icon_minitimeThu Jan 09, 2014 12:10 pm

Wave_Rida wrote:
they seem to be gaining cps, but still remain at 0% influence for the darkside. IT would be great if this issue could be fixed. (or is it one of the last resort balance mechanisms kicking in? lol! )

Let's not create rumors here which could go out of hand.

Let me make it crystal clear...

There is NO such mechanism and we HAVEN'T changed a thing in this update that is related to that.

Are you referring to the Guild Influence or the balance of CP in these Regions? If it is the latter, then obviously the Light Faction is fighting back, so for every CP you gain, they gain it back and therefore the CP bar remains the same...
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Wave_Rida

Wave_Rida


Posts : 131
Join date : 2013-11-10

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PostSubject: Re: regions 93 & 94   regions 93 & 94 I_icon_minitimeThu Jan 09, 2014 12:13 pm

RuneSlayer wrote:
Wave_Rida wrote:
they seem to be gaining cps, but still remain at 0% influence for the darkside. IT would be great if this issue could be fixed. (or is it one of the last resort balance mechanisms kicking in? lol! )

Let's not create rumors here which could go out of hand.

Let me make it crystal clear...

There is NO such mechanism and we HAVEN'T changed a thing in this update that is related to that.

Are you referring to the Guild Influence or the balance of CP in these Regions? If it is the latter, then obviously the Light Faction is fighting back, so for every CP you gain, they gain it back and therefore the CP bar remains the same...

That was a joke. But in all seriousness, I am talking about cps. Hex 94&93 are at the following percentages for the light side: hex 93- darkside 0 %- lightside 53 %  hex 94 dark side 0% - light side 13%.With topscorers being darksiders, the percentages should be way above 0%.

The hexes, once again, have not been fully conquered by the light side. It appears that hex 91 and 90 do seem to work correctly.
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Claudandus

Claudandus


Posts : 585
Join date : 2013-10-21

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PostSubject: Re: regions 93 & 94   regions 93 & 94 I_icon_minitimeThu Jan 09, 2014 12:15 pm

it's a strange one. plz take a closer look
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Pearl

Pearl


Posts : 774
Join date : 2013-07-26

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PostSubject: Re: regions 93 & 94   regions 93 & 94 I_icon_minitimeThu Jan 09, 2014 12:15 pm

Wave_Rida wrote:
they seem to be gaining cps, but still remain at 0% influence for the darkside. IT would be great if this issue could be fixed.

regions 93 & 94 KZuyGKe-zPMJIX-p3Lo64fMXMgCf-DcK0FQBB6uT1cBmRZgQfksxGcaQeiTkFPv6WNyrZf1HOl65R2x8bNfqP74vHGbd98FFT0oQdCMBQJ9Wii8CX7zY8IRiwg

Yes, that does seem to be a bug ...

Wave_Rida wrote:
(or is it one of the last resort balance mechanisms kicking in? lol!)

... OR ... you have discovered the home of the mythical1 HUGE WHITE dragon.

regions 93 & 94 BSi7F0KMfv8XgRYg7Y8h_tsP4E2HeihjpLZ1jHYxJiJl2yfKFAn9nJzovS6ek16X9WzQdodKNHwZX16KFbU3ax6aBdi0J_7DoiAri-W74qxTXTi97hEO7Q6VhA

Runeslayer wrote:
Let's not create rumors here which could go out of hand.

Instead of rumors ... how about players creating myth & lore for battle conquest, of the huge white dragon ...



Runeslayer wrote:
Are you referring to the Guild Influence or the balance of CP in these Regions?

Bug: Dark Influence seems stuck at 0%, even as they put in conquest points on 93 & 94.


1Notice the word 'mythical' ... It really doesn't live at 93, 94, or anywhere else in battle conquest ... Though, yes, there does appear to be a bug living at 93 & 94 in they are at 0% dark influence when dark has influence there.
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RuneSlayer

RuneSlayer


Posts : 3124
Join date : 2012-11-13

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PostSubject: Re: regions 93 & 94   regions 93 & 94 I_icon_minitimeThu Jan 09, 2014 12:26 pm

Ok..this is weird...

Just a reminder...which may be the reason behind what you are experiencing.

The Regions in the middle of the map and the Regions adjacent to them have smaller Regional CP containers than the rest of the Regions.

Similarly, the Regions adjacent to the Capital and adjacent to the borders of the Capital (i.e. 90 and 93) have bigger Regional CP containers.

Therefore, it will take more CP for 1% in these Regions compared to the rest.
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Pearl

Pearl


Posts : 774
Join date : 2013-07-26

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PostSubject: Re: regions 93 & 94   regions 93 & 94 I_icon_minitimeThu Jan 09, 2014 12:29 pm

RuneSlayer wrote:
Similarly, the Regions adjacent to the Capital and adjacent to the borders of the Capital (i.e. 90 and 93) have bigger Regional CP containers.

Region #90 is adjacent to the capital.

Region #93 is not adjacent to the capital.  If region #93 is a large container (as if it was adjacent), then I believe that is a bug.

Also region #94 (which is 3 away from the capital) is also not moving from 0% Dark influence even though they have more than 300 CP there.
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9999

9999


Posts : 331
Join date : 2013-05-02

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PostSubject: Re: regions 93 & 94   regions 93 & 94 I_icon_minitimeThu Jan 09, 2014 12:33 pm

Rune, just have an look at the All time CP's from these regions.
There must be something messed up.
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Wave_Rida

Wave_Rida


Posts : 131
Join date : 2013-11-10

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PostSubject: Re: regions 93 & 94   regions 93 & 94 I_icon_minitimeThu Jan 09, 2014 12:34 pm

9999 wrote:
Rune, just have an look at the All time CP's from these regions.
There must be something messed up.
Originally, light could have not even owned hex 94 with a 14% influence....
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RuneSlayer

RuneSlayer


Posts : 3124
Join date : 2012-11-13

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PostSubject: Re: regions 93 & 94   regions 93 & 94 I_icon_minitimeThu Jan 09, 2014 12:39 pm

Wave_Rida wrote:
9999 wrote:
Rune, just have an look at the All time CP's from these regions.
There must be something messed up.
Originally, light could have not even owned hex 94 with a 14% influence....

Yes, they can. 10% when the Region is Neutral.
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RuneSlayer

RuneSlayer


Posts : 3124
Join date : 2012-11-13

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PostSubject: Re: regions 93 & 94   regions 93 & 94 I_icon_minitimeThu Jan 09, 2014 12:41 pm

9999 wrote:
Rune, just have an look at the All time CP's from these regions.
There must be something messed up.

I am looking into it.
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RuneSlayer

RuneSlayer


Posts : 3124
Join date : 2012-11-13

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PostSubject: Re: regions 93 & 94   regions 93 & 94 I_icon_minitimeThu Jan 09, 2014 12:47 pm

Ok, false alarm.

Everything seems to be OK.

The Dark Faction needs to accumulate more CP so the bar can move to 1%. Right now, it has accumulated about 0.01% of the Regional CP container. When it reaches 0.05%, the bar will show 1%.

In other words? Keep on pounding! Wink
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ysosad
The Restless



Posts : 445
Join date : 2013-11-24

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PostSubject: Re: regions 93 & 94   regions 93 & 94 I_icon_minitimeThu Jan 09, 2014 12:54 pm

Yeah, it looks like this would be a bug.. Looking at regions 90 (9% Dark, 2 hexes from Capital) and 94 (0% Dark, 3 hexes from Capital), guild view shows that they have 1742 and 290 Dark CP, respectively. 1742/9 is 193.56. Since region 94 has 290 CP one would think that at least 1% influence would have gone to Dark on that region, particularly since it is farther away than region 90.

So, either region 94 has too large of a container and/or region 90 has too small of a container...at least one would think.
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RuneSlayer

RuneSlayer


Posts : 3124
Join date : 2012-11-13

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PostSubject: Re: regions 93 & 94   regions 93 & 94 I_icon_minitimeThu Jan 09, 2014 12:56 pm

ysosad wrote:
Yeah, it looks like this would be a bug.. Looking at regions 90 (9% Dark, 2 hexes from Capital) and 94 (0% Dark, 3 hexes from Capital), guild view shows that they have 1742 and 290 Dark CP, respectively. 1742/9 is 193.56. Since region 94 has 290 CP one would think that at least 1% influence would have gone to Dark on that region, particularly since it is farther away than region 90.

So, either region 94 has too large of a container and/or region 90 has too small of a container...at least one would think.

Just open the Regional Rankings and check how many CP the Dark Faction has accumulated in Region 90 and how much at Region 94. Then, everything will make sense... Wink
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Pearl

Pearl


Posts : 774
Join date : 2013-07-26

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PostSubject: Re: regions 93 & 94   regions 93 & 94 I_icon_minitimeThu Jan 09, 2014 1:08 pm

RuneSlayer wrote:
The Dark Faction needs to accumulate more CP so the bar can move to 1%. Right now, it has accumulated about 0.01% of the Regional CP container. When it reaches 0.05%, the bar will show 1%.

I think you mean 0.5% right? (i.e.: it will round 0.5% up to 1% for display purposes).



regions 93 & 94 V3SEW5NFUnlPQheDoBSa5SCLRc7cboeRY45hJ8TLqy1uhcHjysOS5pYZ140eNv7HliGAGRkfxJyay1xNw9b9NVPZE-EDAs22gYU4zL9XKAQguksMaQYnVV4khw

I still think its a bug. Region #94 should not be 33,500 conquest point container, when most of the other regions are currently 7,000 conquest points.
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RuneSlayer

RuneSlayer


Posts : 3124
Join date : 2012-11-13

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PostSubject: Re: regions 93 & 94   regions 93 & 94 I_icon_minitimeThu Jan 09, 2014 1:11 pm

Ok....found the !@#!@#!@#!@#!@#! problem......Region 94 is x10 the normal Regional Container...typo...

Maintenance incoming
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RuneSlayer

RuneSlayer


Posts : 3124
Join date : 2012-11-13

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PostSubject: Re: regions 93 & 94   regions 93 & 94 I_icon_minitimeThu Jan 09, 2014 1:39 pm

Should be ok now...
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PostSubject: Re: regions 93 & 94   regions 93 & 94 I_icon_minitime

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» Influencing Regions
» Capturing Regions
» Can't attack certain regions!
» Display bug (Defence regions)
» guild control of regions

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