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 Change to resolve difficulty caused by new patch (cpu walk speed + Mercs).

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AnonAMouse




Posts : 8
Join date : 2013-08-19

Change to resolve difficulty caused by new patch (cpu walk speed + Mercs). Empty
PostSubject: Change to resolve difficulty caused by new patch (cpu walk speed + Mercs).   Change to resolve difficulty caused by new patch (cpu walk speed + Mercs). I_icon_minitimeFri Sep 06, 2013 1:11 pm

This should be changed depending on difficulty rather than the high difficulty between the old and new versions.

I see it being tiered into the 4 difficulty levels as so:

Easy: The old walk speeds, allowing slower units to be picked off (Pre patch)
Normal: Similar to the above but less gap between speeds.
Hard: Similar to Below but with a slight difference in walking speeds.
Nightmare: The new walk speeds, solid wall of enemy (Post Patch)

These could carry over to Co-op based on combined AP tiering.

I think it would help keep easy and nightmare as per their names.

Additionally CPU Mercs could have their strengths reduced slightly as the difficulty drops from nightmare to easy.
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