| Items from NM | |
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9999
Posts : 331 Join date : 2013-05-02
| Subject: Items from NM Fri Jun 21, 2013 11:31 am | |
| As a NM-Solo is much harder to play/win than an co-op, i would like to see higher rewards therefor. Even with two new players, i receive more resources (resources - repair), with shorter healing time, as from an NM-Solo.
Maybe it could be like this: For NM: common & uncommon items For PVP: All kind of items | |
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Archer
Posts : 51 Join date : 2013-06-07
| Subject: Re: Items from NM Sun Jun 23, 2013 12:24 am | |
| Except.... by the time you can do NMs.... you REALLY don't want more C/UC cluttering up your inventory.
Now... if there were a way to convert lower quality frags into higher quality ones.. | |
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9999
Posts : 331 Join date : 2013-05-02
| Subject: Re: Items from NM Sun Jun 23, 2013 2:55 am | |
| - Archer wrote:
- Except.... by the time you can do NMs.... you REALLY don't want more C/UC cluttering up your inventory.
As i don't play PVP, i would like to receive items. | |
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Fyrr The Unyielding
Posts : 802 Join date : 2013-05-31
| Subject: Items from NM Mon Jun 24, 2013 12:57 pm | |
| I like the way it is... Only the ones brave enough to pvp get items. Rest of you... get frags. Otherwise there would be even less incentive to pvp... Pvp items are mostly (un)commons, so it would be no real benefit restricting NM items to the same. And getting rid of such items is painful - either break it and get frags, or try to sell it for next-to-none profit... Market is already full of (un)common crap. So I'd not like getting an item from every solo battle.
Hm, why don't you just pvp?.. | |
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9999
Posts : 331 Join date : 2013-05-02
| Subject: Re: Items from NM Mon Jun 24, 2013 1:39 pm | |
| - Fyrr wrote:
- Hm, why don't you just pvp?..
Why should i make an pvp against an gl equiped player? Just for losing gold & time? My highest items are rare ones... | |
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AgentAAA
Posts : 56 Join date : 2013-05-11
| Subject: Re: Items from NM Mon Jun 24, 2013 2:58 pm | |
| for items, which is the point - incentives. As it is now, you're not getting much more from PvP anyway. I'd like seeing there be a big reason to do it, rather than just sitting around. And Godlikes only appear if you're going for high CP battles. If you're worried about that just do a very low CP somewhere under 400 - the 3 unit minimum tends to cut down on godlikes then. | |
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RuneSlayer
Posts : 3124 Join date : 2012-11-13
| Subject: Re: Items from NM Tue Jun 25, 2013 7:54 am | |
| Major update coming up....
The changes will reduce the GIGANTIC gap between people with Godlike items and people without. We don't want to have an item oriented battle, but rather a battle which depends on skills, army composition and of course patience/effort in finding/buying items, but without solely depending on them. | |
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kuba_
Posts : 451 Join date : 2013-05-26
| Subject: Re: Items from NM Tue Jun 25, 2013 8:19 am | |
| very good change | |
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| Items from NM | |
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