the Ai army could be used to balance the war when the total cps earned by each faction are heavily unbalanced.
So, the 2 horses should not earn the same amount
More, it should be allowed to block them in some way with huge loads of cps and fights on the hex the enemy AI army is fighting.
In this way, it could become an active variable of the game and not a passive event without any control.
I agree also on the directionability of the AI army, in some way.