| Two bugs with the dwarves | |
|
|
Author | Message |
---|
Scaren
Posts : 1043 Join date : 2013-07-09 Age : 42
| Subject: Two bugs with the dwarves Sun Mar 30, 2014 8:37 am | |
| When doing Fast Forward in solo the Ironfort's ability recharges at the same rate. I don't think this was intended and so I think it's a bug. Not sure how to change it though. Not only that but a 1 minute cooldown seems to long to me. Getting off topic so i'll stop. This bug may also affect impact damage.
Dwarf Heavy Infantry ability: http://prntscr.com/35i3ji The ability says that it permanently increases armor by +20. However in my stats screen it only shows the +12 from research. So i'm guessing this is a bug. If it is not a bug then it would help gearing immensely for dwarves if we were able to see the armor in the stats. | |
|
| |
Xargos
Posts : 295 Join date : 2013-05-13
| Subject: Re: Two bugs with the dwarves Mon Mar 31, 2014 12:26 am | |
| hey Scaren,
The cooldown of the Ironfort's special ability is a visual bug that we will look into, Impact cooldown works as intended.
Now, regarding Heavy Infantry Dwarves, we have not added the armor bonus of the Mithril Armor ability since with that ability a unit can go over its armor cap.
If that seems frustrating, we'll look into this as well.
Thanks, Xargos
| |
|
| |
Bobba
Posts : 782 Join date : 2013-07-19
| Subject: Re: Two bugs with the dwarves Mon Mar 31, 2014 1:03 am | |
| - Xargos wrote:
- hey Scaren,
The cooldown of the Ironfort's special ability is a visual bug that we will look into, Impact cooldown works as intended.
Now, regarding Heavy Infantry Dwarves, we have not added the armor bonus of the Mithril Armor ability since with that ability a unit can go over its armor cap.
If that seems frustrating, we'll look into this as well.
Thanks, Xargos
This is a contradiction to what RuneSlayer mentioned about the armor cap and display while on the test server one day. Either way though, it would make the most sense if it displays the added armor in the army screen (including how much it goes over caps if applicable). That way it leaves no room for confusion on what the stats really are and whether any of it's being wasted. | |
|
| |
Scaren
Posts : 1043 Join date : 2013-07-09 Age : 42
| Subject: Re: Two bugs with the dwarves Fri Apr 04, 2014 4:46 pm | |
| It's been 5 or 6 days so I was wondering if you were able to find the problem? Can I soon expect to see the armor stat in my units stats sheet with the ability? | |
|
| |
Scaren
Posts : 1043 Join date : 2013-07-09 Age : 42
| Subject: Re: Two bugs with the dwarves Sat Apr 05, 2014 8:01 am | |
| - Xargos wrote:
- hey Scaren,
The cooldown of the Ironfort's special ability is a visual bug that we will look into, Impact cooldown works as intended.
Now, regarding Heavy Infantry Dwarves, we have not added the armor bonus of the Mithril Armor ability since with that ability a unit can go over its armor cap.
If that seems frustrating, we'll look into this as well.
Thanks, Xargos
I also just read your post again and please correct me if i'm wrong but it seems that what you said was that the dwarven HI ability doesn't work? So dwarven HI have an ability but it is deactivated? | |
|
| |
Xargos
Posts : 295 Join date : 2013-05-13
| Subject: Re: Two bugs with the dwarves Sun Apr 06, 2014 11:50 pm | |
| Mithril Armor works as intended, Scaren. | |
|
| |
Scaren
Posts : 1043 Join date : 2013-07-09 Age : 42
| Subject: Re: Two bugs with the dwarves Sun May 11, 2014 4:32 pm | |
| - Xargos wrote:
- Mithril Armor works as intended, Scaren.
Intended as it adds the armor stat when the battle begins? It would help a lot if the armor stat actually showed up on the units screen stats. Another thing that I think would be beneficial to all abilities is to tell when you hover over them if they go over the stats cap or not. Late reply on my part but was looking over my HI's stats and it bugged me... | |
|
| |
Sponsored content
| Subject: Re: Two bugs with the dwarves | |
| |
|
| |
| Two bugs with the dwarves | |
|