| Invisible Battlefield... | |
|
|
Author | Message |
---|
Zep
Posts : 138 Join date : 2012-11-12
| Subject: Invisible Battlefield... Sun Dec 02, 2012 1:04 pm | |
| I swear I have the worst luck with battles. Again, I did not tamper with anything. I finished one battle with Group 1 and started another with Group 2, the initial screen showed up, then everything is black, I can hear the armies marching and all but no interface. Full size image --> here. | |
|
| |
lightshield
Posts : 346 Join date : 2012-11-19
| Subject: Re: Invisible Battlefield... Mon Dec 03, 2012 3:43 am | |
| Hello CycLonite, First of all thanks for all these kinds of bug reports. You make my day every day For your issues with the battlefield seems that you have been stressing flash player a lot (50 tabs??? really??? ), so Flash Player seems that in order to clear up some space dumps Textures (gui, units, all of them except the cursor, depends on its mood each day). I'll probably add a check before each battle and load textures again if they are dumped. Though I still need to confirm that they are somehow cleared and pinpoint the bug, maybe I can prevent this from happening at all. | |
|
| |
Zep
Posts : 138 Join date : 2012-11-12
| Subject: Re: Invisible Battlefield... Mon Dec 03, 2012 9:35 am | |
| Thanks LightShield,
I am happy to help test. I understand I have a huge amount of tabs open usually, but not all are running flash or any type of multimedia. It's usually a few wikis / developer forums, email accounts etc. but yesterday being a Sunday, I had about 4 Tabs running and besides BC only Youtube had flashplayer running. I do understand that multiple flashplayer instances can cause a problem. If you need me to run something that would gather a debug log or something let me know.
The funny thing about this particular instance is, I made two groups earlier yesterday. I battle twice once with group 1 and then with the group 2. I finished a battle with group 1 which went normal. I went to Manage City and set all the units in Group 1 to heal. Then went to Battle again with Group 2. This time the blank screen.
| |
|
| |
Zep
Posts : 138 Join date : 2012-11-12
| Subject: Re: Invisible Battlefield... Tue Dec 04, 2012 6:54 am | |
| Same thing just happened to me, blank battlefield -.- Full size Image ---> here. I think am going to go crazy.... | |
|
| |
RuneSlayer
Posts : 3124 Join date : 2012-11-13
| |
| |
Glorfindel
Posts : 43 Join date : 2012-11-13 Age : 59 Location : The Hidden CIty of Gondolin
| Subject: Re: Invisible Battlefield... Tue Dec 04, 2012 9:24 am | |
| I had had this happen to me before as well, I think it has to do with timing out and then reconnecting. If you do this and do not close the window and reopen facebook, I have this happen, but when closing the tab and reopening it seems to make it go away. Same thing on loading screen crashes. If I go afk, get the reload screen and just hit it to reload, I can get either problem, but not when I close and reopen.
Hope that helps. | |
|
| |
Zep
Posts : 138 Join date : 2012-11-12
| |
| |
RuneSlayer
Posts : 3124 Join date : 2012-11-13
| Subject: Re: Invisible Battlefield... Wed Dec 05, 2012 4:14 am | |
| | |
|
| |
lightshield
Posts : 346 Join date : 2012-11-19
| Subject: Re: Invisible Battlefield... Mon Dec 17, 2012 8:37 am | |
| Hello CycLonite,
I've managed to recreate your bug. It seems that against my first impression, the problem isn't exactly flash memory but texture memory. As it preloads the data for the battlefield, it is unable to store the textures and use them to draw the battlefield.
It is yet to be fixed but I know what needs to be done now. With the next versions you'll start to see some improvements. | |
|
| |
Zep
Posts : 138 Join date : 2012-11-12
| Subject: Re: Invisible Battlefield... Mon Dec 17, 2012 9:02 am | |
| Thanks a lot! You guys are awesome! I haven't been fighting rather not fought in last 4-5 days 0 Battles. I am actually waiting for both PvP and the fortress defences to be activated to retake the fortress | |
|
| |
RuneSlayer
Posts : 3124 Join date : 2012-11-13
| Subject: Re: Invisible Battlefield... Mon Dec 17, 2012 10:14 am | |
| - CycLonite wrote:
Thanks a lot! You guys are awesome!
I haven't been fighting rather not fought in last 4-5 days 0 Battles. I am actually waiting for both PvP and the fortress defences to be activated to retake the fortress So...you are not waiting for the: 1) Reward System (Resources, except from gold, will drop as well.) 2) New cost values for units 3) Capital attacks 4) Capital upgrades 5) Crafting system 6) Battle changes (fog of war, bonuses/penalties related to landscape, etc.) ..... etc. etc. Right? | |
|
| |
RuneSlayer
Posts : 3124 Join date : 2012-11-13
| Subject: Re: Invisible Battlefield... Mon Dec 17, 2012 10:15 am | |
| Ok...ok...one more, cause I really can't hold it inside me. Guild conquest/competition system and control of regions? | |
|
| |
Zep
Posts : 138 Join date : 2012-11-12
| Subject: Re: Invisible Battlefield... Mon Dec 17, 2012 10:20 am | |
| You sir are a Mind-Reader!!!!
All hail the Voice!
| |
|
| |
Sponsored content
| Subject: Re: Invisible Battlefield... | |
| |
|
| |
| Invisible Battlefield... | |
|