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 New world OLYMPUS - difference compare to old world

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kuba_




Posts : 451
Join date : 2013-05-26

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PostSubject: New world OLYMPUS - difference compare to old world   New world OLYMPUS - difference compare to old world I_icon_minitimeWed Dec 25, 2013 2:07 pm

I migrated to Olympus and would like to describe differences what i noticed during my play. So players on old server will have some info about new world.

-new map

- Slow start. Buildings are more expensive, rewards not (however i do not remember how big rewards was when i started playing this game). So reaching to HI takes more time than on old server.

- GL items were nerfed and instead 15-30 they are now 10-25. Epics and rares have been slightly changed too. I belive epics item have higher durability. I had sword and banner with 50 durability (without durability bonus)

-GS caps has been lowered for example on lvl 8 unit on old world GS is 136 while on OLYMPUS is 103.

-game is more dynamic. Region containmers are very low so sometimes 5-6 regions change owner, which is nice after stelmate from old world.

- crafting time has been increased. Hard to say how much. I had researches lowering crafting on old world and here i do not.

-repair time is much higher. Even after patch epic banner needs almost 6 hour to repair. I do not know if this is bug or increased repair time comes with increased durability of items. Sooner or later this system will stop be efficient when players will reach enough lvl that they will need items to every fight to win.

- cap units lvl to use items (but i belive this change is on old world too)

-walls are useless so far. one lvl of walls can block only 20 cp before disappear. I have now about 53-55 cp from one solo. So 4 my attacks and wall is no more.

- PVP system is broken. You cant get 500 ap easily and during increasing building time. When you reach enough barrakcs lvl to be able reach 500 ap (6 units are necesary) most of your units has lvl 5 or higher so you cant pvp at tier 1. Achieving ap for tier 2 is much higher. This need to be fixed before new players arrive (maybe with new pvp system).

- darks fight each other not lights Smile

-unit healing time has been incresing so like at old times two armies are necessary, however heroes healing time has been reduced heroes back to full health faster

- units cost more resources (but i belive this is for both worlds)

If you have any question about new world you may ask here i will try to answer if possible Smile


Last edited by kuba_ on Wed Dec 25, 2013 11:34 pm; edited 1 time in total
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Bblazer

Bblazer


Posts : 190
Join date : 2013-07-04

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PostSubject: Re: New world OLYMPUS - difference compare to old world   New world OLYMPUS - difference compare to old world I_icon_minitimeWed Dec 25, 2013 11:24 pm

unit healing times are same... not increased.
and rare item received a buff cap up to 11 i think not sure about epic.
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kuba_




Posts : 451
Join date : 2013-05-26

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PostSubject: Re: New world OLYMPUS - difference compare to old world   New world OLYMPUS - difference compare to old world I_icon_minitimeWed Dec 25, 2013 11:38 pm

According to Rune:

RuneSlayer wrote:
healing times of units have been slightly increased and heroes healing times significantly reduced,

and epics has been changed too. My lowest epic has 9 stat, highest 16, however caps might be different
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XViper

XViper


Posts : 830
Join date : 2013-08-23
Location : Australia

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PostSubject: Re: New world OLYMPUS - difference compare to old world   New world OLYMPUS - difference compare to old world I_icon_minitimeThu Dec 26, 2013 4:02 am

kuba_ wrote:
According to Rune:

RuneSlayer wrote:
healing times of units have been slightly increased and heroes healing times significantly reduced,

and epics has been changed too. My lowest epic has 9 stat, highest 16, however caps might be different

I think this change was applied to both servers.
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PostSubject: Re: New world OLYMPUS - difference compare to old world   New world OLYMPUS - difference compare to old world I_icon_minitime

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