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 So many Units that are "to strong" -BajanCanadian

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CreeperHunter835




Posts : 22
Join date : 2013-09-06
Location : USA

So many Units that are "to strong" -BajanCanadian Empty
PostSubject: So many Units that are "to strong" -BajanCanadian   So many Units that are "to strong" -BajanCanadian I_icon_minitimeMon Nov 18, 2013 4:44 pm

The skeletons have in general have one of the best if not the best troops in the came. What is with that? If u ask me they should nerf and equalize all of the units, light and dark side to make it a new and fair fight. That way all races could be equal (except dwarves). Also what is with elves having such good archers they should nerf that to. Please consider this rune slayer if u see this.
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XViper

XViper


Posts : 830
Join date : 2013-08-23
Location : Australia

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PostSubject: Re: So many Units that are "to strong" -BajanCanadian   So many Units that are "to strong" -BajanCanadian I_icon_minitimeMon Nov 18, 2013 5:08 pm

All races are actually quite balanced now since the morale affect on Undead.
Undead still seem to be the harder race to deal with, but its much better than before.

All the Light races are quite well balanced.

If you looked at this:
http://www.battleconforum.com/t583-starting-stats-and-caps-of-units-per-race

You would see that many of the stats aren't that far apart. As for Elven archers being better than others, well they are meant to be. Just as Dwarf HI are tough as hell, and Human Infantry are better than others.
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Piktas

Piktas


Posts : 511
Join date : 2013-05-08
Location : Amber Shores

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PostSubject: Re: So many Units that are "to strong" -BajanCanadian   So many Units that are "to strong" -BajanCanadian I_icon_minitimeTue Nov 19, 2013 3:32 am

You should really talk to people before making such posts creeper. All races are more or less balanced right now after the undead have been nerfed. Yes, you read that correctly the undead have already been nerfed and tweaked many times before so asking to nerf them even more would make them weak. As far as elves and their archers go, well... I'll repeat myself but here I go. They have already been nerfed numerous times as well.
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kuba_




Posts : 451
Join date : 2013-05-26

So many Units that are "to strong" -BajanCanadian Empty
PostSubject: Re: So many Units that are "to strong" -BajanCanadian   So many Units that are "to strong" -BajanCanadian I_icon_minitimeTue Nov 19, 2013 3:46 am

So lets make all units from all races equal and let people argue which color is better.
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Pearl

Pearl


Posts : 774
Join date : 2013-07-26

So many Units that are "to strong" -BajanCanadian Empty
PostSubject: Re: So many Units that are "to strong" -BajanCanadian   So many Units that are "to strong" -BajanCanadian I_icon_minitimeTue Nov 19, 2013 5:13 am

kuba_ wrote:
So lets make all units from all races equal and let people argue which color is better.
Oooh! Wonderful idea! -1

All races could have unicorns & we can argue on the color of the unicorns manes!

Note to the humour impaired: That was sarcasm to respond to Kubasaka's sarcasm Rolling Eyes
So many Units that are "to strong" -BajanCanadian 5hFfSI8bkqZFPb1QSxhB4mLf3cBlVx_QDy2FuY30P4q8O5RUBshdWs-r4soJMXEXrD0jyLN1WCwGCpvzGAeat5oIU2FHidfyfbOSGd5jmTniOaCiv0ktrrIgYg


On a serious note, the variety of different units & that each race needs a different strategy is great.

When flying units are added to the game, it would be great if each race got different units:

  1. For example one race could get a massive flying creature that can attack;
  2. Another race a swarm of bees that sting;
  3. Another race, a scout only unit that flies high to see beyond the fog of war
Of course this would require tons of balancing to get right (and handling the stream of complaints from each race that want's the other races' units).
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So many Units that are "to strong" -BajanCanadian Empty
PostSubject: Re: So many Units that are "to strong" -BajanCanadian   So many Units that are "to strong" -BajanCanadian I_icon_minitime

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