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 Units Stop Moving

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Pearl
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RuneSlayer
Mazzrah
Xargos
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turtle
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Claudandus
Piktas
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Piktas

Piktas


Posts : 511
Join date : 2013-05-08
Location : Amber Shores

Units Stop Moving - Page 2 Empty
PostSubject: Re: Units Stop Moving   Units Stop Moving - Page 2 I_icon_minitimeMon Nov 25, 2013 8:10 am

Oh ok. I haven't been on much lately so I figured perhaps it came back Smile
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Pearl

Pearl


Posts : 774
Join date : 2013-07-26

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PostSubject: Re: Units Stop Moving   Units Stop Moving - Page 2 I_icon_minitimeWed Nov 27, 2013 6:21 am

This example is only brought here for future reference, since I got a very good example of this.

Units Stop Moving - Page 2 YiYa6S64DigkKuCOTBdWTBNUxCoxanaQZIxV730Eo_zpgq033JW2LLIkQsuRa_kFq-IdPlJf0FdF6evTp41STtsRnWZcuxQz3hW7HfTkU_x3mJ5bgj_PvXMBjg
The grey arrow shows the destination of the Waykeepers before they got stuck

Units Stop Moving - Page 2 SvUecOuMDCLZXBVCpfgFBa_6cGHeaUCQDoZ7XaIkJarsNQFg1dCkekdrnw6atnGA4N6sDPSf3B6II1PiXj7Zq1xKoAHr2-vryBcUOLU-dDEJt60UphISZvV2IQ

Over the course of 38 seconds shown by these pictures, the Waykeepers kept changing direction, about every 1 to 2 seconds (so like 25 times or so).

Xargos wrote:
This bug may take a while to get fixed as it needs special attention that we cannot afford right now
RuneSlayer wrote:
I don't think Xargos had the time to squish that bug yet...
Agreed -- This is a rare bug -- does not happen frequently -- not really a major issue & easy workaround fix (i.e.: go back to troops & move them by hand).

I only took the time to post this, as its the best example I have of what is really going on (i.e.: The troops keep selecting a different path regularly1 but get blocked each time2).

Please keep adding more fun features to game first, before this very  minor annoyance.  Thanks Basketball

Footnotes:
1I have seen an enemy bolt thrower do the same, keep changing direction a tiny bit every second or so, stuck in a small area.
2On review of previous description of stuck enemy cavalry it is now clearer, that one *did* move once my troops moved to a spot it could choose a different path to get to my troops.  I have seen the same situation once more since.
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Pearl

Pearl


Posts : 774
Join date : 2013-07-26

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PostSubject: Re: Units Stop Moving   Units Stop Moving - Page 2 I_icon_minitimeFri Dec 06, 2013 7:07 pm

Joyce wrote:
This example is only brought here for future reference
Another example, also only brought here for future reference:

Units Stop Moving - Page 2 4ZpzJzx2S1feEgjm7p_Qq4elAmFLRCg5tWzg_CBCnV-p5SiXrUt-huO5eHX4AyZDanpJw89Tvv9MDyFDMW_amNenP7WnSKlRMK0yvbUxxRuXUNLUkP2GKwii1Q

Units Stop Moving - Page 2 _DpUBGc4DTm-QcEwCnr-YOslnPPY1NukvgfvD54sXV23_77WIjeDaKqGeCjinZA8ByWIJAds7fj4_k9MYzCXrS19rvy5F2QVxt1AH-r-VS-I9VTPmxSDkG8bfg

Not sure if I should keep posting these pictures ... I figure this will be a tough bug to solve, when you have time ... so all the pictures might be helpful in the future.
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RuneSlayer

RuneSlayer


Posts : 3124
Join date : 2012-11-13

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PostSubject: Re: Units Stop Moving   Units Stop Moving - Page 2 I_icon_minitimeSat Dec 07, 2013 12:15 pm

Thank you Joyce.
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Xargos

Xargos


Posts : 295
Join date : 2013-05-13

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PostSubject: Re: Units Stop Moving   Units Stop Moving - Page 2 I_icon_minitimeTue Dec 24, 2013 3:49 am

Greetings, we made some changes to handle this issue.

Please report to us back in case you see units stop moving on their own.

Thank you,
Xargos
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Pearl

Pearl


Posts : 774
Join date : 2013-07-26

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PostSubject: Re: Units Stop Moving   Units Stop Moving - Page 2 I_icon_minitimeThu Dec 26, 2013 4:05 am

Xargos wrote:
Greetings, we made some changes to handle this issue.

Please report to us back in case you see units stop moving on their own.

After about 100 fights, I think this has improved a lot.

I've seen semi-stuck units (moving back & forth between two spots like they used to), however ... by the time, I went to get a picture, they had unstuck themselves  Exclamation Exclamation 

So they can still get semi-stuck ... but, it lasts maybe 10 to 15 seconds & now they appear to figure out a new path & keep going.

I believe I've seen this a similar situation twice, where they now "walk" around a sharp obstacle by changing their paths.

I'll report back in a few hundred more fights; however, for now: No units stuck so far.
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RuneSlayer

RuneSlayer


Posts : 3124
Join date : 2012-11-13

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PostSubject: Re: Units Stop Moving   Units Stop Moving - Page 2 I_icon_minitimeFri Dec 27, 2013 1:07 am

Are you sure they are "semi-stuck" for 10-15 secs? That is a very long time...
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Pearl

Pearl


Posts : 774
Join date : 2013-07-26

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PostSubject: Re: Units Stop Moving   Units Stop Moving - Page 2 I_icon_minitimeFri Dec 27, 2013 2:02 am

Units Stop Moving - Page 2 O1UBFm59laXyd0xLLtTe0DEHrE0Gsi9tcWz1kp_JudhS1o-tkDkrdGZuX8WVwjBzXDby94wvuCbPmpqmAyW9cyfN-YDT_logrHvaHdhsdz9unq1kgtAfrMIvmA

RuneSlayer wrote:
Are you sure they are "semi-stuck" for 10-15 secs? That is a very long time...

By "Semi-Stuck" I mean they got trapped between the two trees (so the 2nd, 3rd, 4th, 5th, 6th lines. etc).  They did more than three times, like at least five times I saw, probably more.

Units where "moving" the whole time & picking new directions.  So not standing in one place.

Each time took about 1/4th second to 1/2th second; and then they would turn around & try again.

(NOTE: Was actualy two chariots stuck there together, so maybe that affected it; both moving back & forth).

This is pretty typical behavior of a few weeks ago.  In the past, they would just continue this constant direction changing forever.

This time, after a while (I guess maybe 5 to 10 seconds on rethinking it), they "escaped the trap" and choose the pink & then lime line.

Attempting to make one chariot run around a castle with trees does not get it stuck (moving back & forth) - it runs around just fine.

Maybe was two of them, maybe was special case.

Either way, the bug is way on its way to being resolved, and probably sufficiently resolved. I was commenting on the one unusual case I saw in the previous report.

NOTE: I'm not totally sure was a castle, it was some kinds of jagged trees like shown above, that they got semi-stuck (traveling back & forth a few times) on.

NOTE #2: I watched them move back & forth a few times. Then I took a screen shot. Then switched screens to ms-paint. Then saved the screen shot. Then came back to the game to take a second screen shot, at which point, I saw it "escaping" its traps. It takes time to do all this switching to MS-Paint, saving & back to the game, so it was a few seconds. (In the past, I could keep doing this taking lots of screen shots, and they would keep moving back & forth).
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Pearl

Pearl


Posts : 774
Join date : 2013-07-26

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PostSubject: Re: Units Stop Moving   Units Stop Moving - Page 2 I_icon_minitimeSun Dec 29, 2013 10:26 pm

Units Stop Moving - Page 2 VsVoKlmDlEchcpQvFSaBW1Y-prgSH0stHx_g5cMnoKA_xWpNmeefLdik_OmrKkllpCVSlNXUxquak7ZUNMatQ5GpdWwmb2REtrb-HsMINIY1fdGruYLHhEaR0A

The heavy infantry is moving around in a very very small area going NW then SE, changing direction about 2-3 times a second.

Units Stop Moving - Page 2 Exf9Npgaar5zDwMzatSrRBQxALeYgJOy9I_NR6_ZIuYdt3i-MDkm6gZQ6sAoTcQWrIx526wLPwVJIXyTCRrBJnlg8WE6PB5lUQoiSHAvfvNcDR_CP2uFQo97Mg

Bug: Units can still get stuck; however, it is much rarer than before.

Thanks for fixing most of this bug.   Basketball  Still a few edge cases left ... (very rare now, so in my opinion bug sufficiently fixed)
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Xargos

Xargos


Posts : 295
Join date : 2013-05-13

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PostSubject: Re: Units Stop Moving   Units Stop Moving - Page 2 I_icon_minitimeMon Dec 30, 2013 3:59 am

Units halting in spot and units looping around corners are two different cases. I tick out the first as resolved!  pig 

When time allows, I'll confront the second case properly!

Many thanks again. Smile
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srhank




Posts : 17
Join date : 2013-11-05

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PostSubject: AI HI stuck on cornoer of building   Units Stop Moving - Page 2 I_icon_minitimeSun Mar 02, 2014 10:16 pm

Just saw this again.  This unit sat there for about a full minute.  It looked like it was circling itself.  It did eventually recover, but I think it was because it rallied and thus changed direction.

Units Stop Moving - Page 2 Histuc10
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Xargos

Xargos


Posts : 295
Join date : 2013-05-13

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PostSubject: Re: Units Stop Moving   Units Stop Moving - Page 2 I_icon_minitimeTue Mar 04, 2014 12:53 am

Lots of battle changes are in progress. The new battle system will have many common issues resolved as the battle core has been redesigned.

We're hoping for a better and more realistic approach!
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Units Stop Moving - Page 2 Empty
PostSubject: Re: Units Stop Moving   Units Stop Moving - Page 2 I_icon_minitime

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