| Some Minor Bugs | |
|
|
Author | Message |
---|
Bobba
Posts : 782 Join date : 2013-07-19
| Subject: Some Minor Bugs Sun Jul 28, 2013 5:52 pm | |
| There are a few minor bugs I have experienced that I don't think I have seen topics on here that mention before. I'll put them all in one topic for convenience sake. 1. Sometimes when going to a match, the game will not start, and instead you will just go back to the city screen (if you tried to go into coop/PvP queue than you will simply not be in queue). Maybe something isn't being set back right after battles sometimes? Refreshing will always fix this bug but until refreshing you will continue to enter the queue/match from what I can tell. A minor nuisance but worth addressing if you can figure out the problem. 2. When in full-screen mode it often takes a very long time to load the item information (in any of the respective places you can see it, whether the forge or auction house). The item will appear as an unloaded blank spot and will take a long while before the picture appears so that it can be hovered over for statistics. Resources and frags do not have this problem, and when in windowed mode the items load much, much faster (a matter of seconds). 3. There seems to be some memory leaks somewhere (unless it is the browser? I use Firefox if it matters) that makes it where if you don't refresh the game for a while it will gradually get slower. This is also minor, since it takes a good number of battles before the lag noticeably increases, but it's also worth taking a look at. Anyways, as the topic says this is all relatively minor, so check it out at your leisure. Thanks and hope you devs are enjoying your mini-vacation. Edit: Forgot one: 4. If you exit out of fullscreen mode while on the battle setup screen (by pressing escape) the window won't resize so you can't close it or start the battle without refreshing and setting it up all over again. (or at least this happens at my screen resolution) | |
|
| |
Williumwall
Posts : 156 Join date : 2013-05-20 Age : 27 Location : Dublin Ireland
| Subject: Re: Some Minor Bugs Sun Jul 28, 2013 11:13 pm | |
| Omg this all happens to me I hate bugs we need to squish them with our boots | |
|
| |
lightshield
Posts : 346 Join date : 2012-11-19
| Subject: Re: Some Minor Bugs Mon Jul 29, 2013 1:02 am | |
| - Williumwall wrote:
- Omg this all happens to me I hate bugs we need to squish them with our boots
And we will, rest assured. Thanks for the reports Williumwall. | |
|
| |
Bobba
Posts : 782 Join date : 2013-07-19
| Subject: Re: Some Minor Bugs Sat Aug 03, 2013 10:48 am | |
| I discovered why sometimes it seems like units don't always respond when you move many quickly. When you release the right click, the *currently* selected unit moves, meaning when trying to move many units quickly you will often end up releasing the right click late. My suggestion: Make it so that when you release the right click, the unit that was selected when right click was first pressed is moved instead of the currently selected unit.
Please note this isn't related to the problem where your units will stand around after finishing off an enemy unit but is a separate problem altogether (not really a bug so much as an annoyance).
Also, I've discovered that matches load much faster when in windowed mode, is this normal? | |
|
| |
Bobba
Posts : 782 Join date : 2013-07-19
| Subject: Re: Some Minor Bugs Sun Aug 11, 2013 10:09 pm | |
| Ok, I discovered what causes the first bug. Here's how to reproduce it (it worked every time I tested it out of a few times):
1. Go into PvP or coop queue. 2. Wait until you are matched. 3. Click ready when a match is found. 4. If another player does not click ready, the match won't start when the timer counts down to 0. This is normal. 5. Now exit queue. 6. Try to play a solo or coop or pvp after this. It won't work. You either won't get placed in queue or an error will occur in the case of solo matches. 7. Refresh and the problem will be fixed.
It happens more often than you might think and it's really annoying. I'm glad to have finally found where the problem lies. Maybe the game thinks that the battle began for you because you clicked ready but in reality you never entered a battle. There is likely a variable that is being flipped at a bad time or not being set back properly when the match fails to activate. Please note that a player who doesn't click "ready" when matched will not experience this bug. They will be able to enter their next match normally. Only the players who clicked "ready" but failed to be placed in the match will have the problem.
Hope this is fixed fast since you know where to look now. =) | |
|
| |
RuneSlayer
Posts : 3124 Join date : 2012-11-13
| Subject: Re: Some Minor Bugs Mon Aug 12, 2013 12:32 am | |
| Thank you Bobba. Another player has already informed us about it. | |
|
| |
Bobba
Posts : 782 Join date : 2013-07-19
| Subject: Re: Some Minor Bugs Mon Aug 12, 2013 9:00 am | |
| - RuneSlayer wrote:
- Thank you Bobba. Another player has already informed us about it.
Good to know. | |
|
| |
Fyrr The Unyielding
Posts : 802 Join date : 2013-05-31
| Subject: Re: Some Minor Bugs Wed Aug 14, 2013 8:30 am | |
| - RuneSlayer wrote:
- Thank you Bobba. Another player has already informed us about it.
Just one? Who?.. (me being my curious self of course) | |
|
| |
RuneSlayer
Posts : 3124 Join date : 2012-11-13
| Subject: Re: Some Minor Bugs Wed Aug 14, 2013 9:22 am | |
| It is already fixed btw. | |
|
| |
Fyrr The Unyielding
Posts : 802 Join date : 2013-05-31
| Subject: Re: Some Minor Bugs Wed Aug 14, 2013 10:37 am | |
| - RuneSlayer wrote:
- It is already fixed btw.
Good to know I guess. And of course, too many of my questions get ignored Secret stuff, yay. | |
|
| |
Sponsored content
| Subject: Re: Some Minor Bugs | |
| |
|
| |
| Some Minor Bugs | |
|