Juggernaut
Posts : 306 Join date : 2013-05-05 Age : 26 Location : Inferno Castle
| Subject: Make 2 kind of arties Wed Aug 20, 2014 10:38 am | |
| Hi, I am taking Kuba idea, why not make 2 different kind of artillery and leave players choose what kind of arty they want to no longer have the issue of the useless dark arty and the so powerful light one.
- Arty 1: Low AOE and need direct line of sigh to shoot but is slightly more accurate than arty 2 and the damage is concentrated (deal more damage in small area).
- Arty 2: Big AOE don´t need direct line of sigh to shoot but is slightly less accurate than Arty 1 and the damage is spreadted (lower damage than arty 1 but bigger blast radius with higher chance of hitting more units compensating it low damage) | |
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ysosad The Restless
Posts : 445 Join date : 2013-11-24
| Subject: Re: Make 2 kind of arties Wed Aug 20, 2014 10:56 am | |
| - Juggernaut wrote:
- Hi, I am taking Kuba idea, why not make 2 different kind of artillery and leave players choose what kind of arty they want to no longer have the issue of the useless dark arty and the so powerful light one.
- Arty 1: Low AOE and need direct line of sigh to shoot but is slightly more accurate than arty 2 and the damage is concentrated (deal more damage in small area).
- Arty 2: Big AOE don´t need direct line of sigh to shoot but is slightly less accurate than Arty 1 and the damage is spreadted (lower damage than arty 1 but bigger blast radius with higher chance of hitting more units compensating it low damage) I would prefer 1 artillery unit with the ability to switch from cannon/ballista to mortar/volley-mode, but this would be acceptable as well. Balancing is difficult as it is, we could use one less variable...maybe I might even use my artillery. | |
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