Fixes:
- Fixed an issued with the number of max Guild Members not showing properly.
- A bug causing the Chat to go "crazy" has been resolved.
- A bug showing a very big healing time for Heroes has been resolved.
Changes:
- Level Cap has been raised to 15 for both units and heroes. Special Abilities have not been affected.
- Hard and Nightmare difficulties have become a bit more difficult.
Additions:
Messengers from both Capitals have been sent to all the major Guilds. In an effort to boost their efficiency, Capitals have allowed the control of Regions through influence accumulated by Guilds. Guilds will be able to gain influence in a Region, owned by their Faction, by making the Region safer from rogue bandits, rogue armies and of course the armies of the enemy. However, it is very possible that other allied Guilds will try to gain influence in the same Regions as well and that could easily lead to..conflicts. Which Guild is going to amass the most influence and become the Ruiling Guild?
We should be able to introduce Tiers in PvP tomorrow in order to create better match-ups.
Have fun and thank you for your continuous support!