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 Update 06-03-2014

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RuneSlayer

RuneSlayer


Posts : 3124
Join date : 2012-11-13

Update 06-03-2014 Empty
PostSubject: Update 06-03-2014   Update 06-03-2014 I_icon_minitimeThu Mar 06, 2014 5:12 am

Fixes:

- A bug causing problems with canceling a treaty has been fixed.

- A bug not allowing players to type "Migrate" in the Migrate field has been fixed.

This is mainly an update to allow players to be able to initiate a battle at the borders of the Capitals and at the Capital itself with Normal/Hard/Nightmare/Insane/Suicide difficulties.

Remarks

a) Borders will spawn min. 13 lvl of enemy units and the Capitals will spawn min. 15 lvl of enemy units.

b) Battle Rewards, CP/Influence caps, GS (the amount and level of gear of AI units) will follow the difficulties.

In other words, although a player will be able to start a battle on Normal, the min. lvl of enemy units will be 13. However, the fact that it is a Normal battle, the generation of gear for the enemy units will follow the Normal difficulty rules, which means that the AI gear will always be inferior to the higher difficulties. Same applies to Battle Rewards and CP/Influence.

This way players no longer are hindered to start a battle at the borders or Capital, but on the other hand the battles will still be challenging simulating that way the fact that this is an End Game challenge (capturing the Capital)..

We have also finished with the HUGE changes in the battle mechanics and with the tweaks in the armies and a test server has been created. A few players have been selected to test the new battle system (FOW, End Battle function (when all units are fleeing), Volume of units, changes to Undead and some other units, changes to battle mechanics..etc. etc. a post will be made with all the changes when the time comes) and they will be able to access the test server either later today or tomorrow. This will give us the opportunity to receive valuable feedback, before the changes go live. We are excited and we hope that you will find the new changes exciting as well...

Major bug fixes and other changes are part of a different version of the client which will go live with the next update.

Finally, a poll regarding the possibility of merging the two game worlds into one is currently running in the forums. Your opinion counts! Specifics about the merge (IF that is what the Community decides) will be discussed later on.
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