Battle Conquest
Would you like to react to this message? Create an account in a few clicks or log in to continue.


Welcome to the official Forum of the real time strategy game Battle Conquest!
 
HomeLatest imagesSearchRegisterLog in

 

 Aether items

Go down 
+3
Tibr
RuneSlayer
Scaren
7 posters
AuthorMessage
Scaren

Scaren


Posts : 1043
Join date : 2013-07-09
Age : 42

Aether items Empty
PostSubject: Aether items   Aether items I_icon_minitimeMon Jan 20, 2014 12:55 pm

As I have been browsing the aether shop I have noticed some items having stats that when usually crafting they wouldn't have. Is this going to be implemented soon that other gear can achieve these stats? For example an Aether weapon has melee,strength, and endurance. I hope these become achievable through crafting but i'm quite curious if they will.
Back to top Go down
RuneSlayer

RuneSlayer


Posts : 3124
Join date : 2012-11-13

Aether items Empty
PostSubject: Re: Aether items   Aether items I_icon_minitimeMon Jan 20, 2014 12:58 pm

Scaren wrote:
As I have been browsing the aether shop I have noticed some items having stats that when usually crafting they wouldn't have. Is this going to be implemented soon that other gear can achieve these stats? For example an Aether weapon has melee,strength, and endurance. I hope these become achievable through crafting but i'm quite curious if they will.

Aether items are...special...and as special items they have special attributes. Wink

It is possible, but I cannot guarantee it right now..
Back to top Go down
Scaren

Scaren


Posts : 1043
Join date : 2013-07-09
Age : 42

Aether items Empty
PostSubject: Re: Aether items   Aether items I_icon_minitimeMon Jan 20, 2014 1:02 pm

RuneSlayer wrote:
Scaren wrote:
As I have been browsing the aether shop I have noticed some items having stats that when usually crafting they wouldn't have. Is this going to be implemented soon that other gear can achieve these stats? For example an Aether weapon has melee,strength, and endurance. I hope these become achievable through crafting but i'm quite curious if they will.

Aether items are...special...and as special items they have special attributes. Wink

It is possible, but I cannot guarantee it right now..

hehe well I have no doubt that they should be special. Maybe in an effort to make them special increase their stats above normal crafting stats. But if you add other stats for other gear then  Very Happy bounce cheers king 
Back to top Go down
RuneSlayer

RuneSlayer


Posts : 3124
Join date : 2012-11-13

Aether items Empty
PostSubject: Re: Aether items   Aether items I_icon_minitimeMon Jan 20, 2014 1:03 pm

Scaren wrote:
RuneSlayer wrote:
Scaren wrote:
As I have been browsing the aether shop I have noticed some items having stats that when usually crafting they wouldn't have. Is this going to be implemented soon that other gear can achieve these stats? For example an Aether weapon has melee,strength, and endurance. I hope these become achievable through crafting but i'm quite curious if they will.

Aether items are...special...and as special items they have special attributes. Wink

It is possible, but I cannot guarantee it right now..

hehe well I have no doubt that they should be special. Maybe in an effort to make them special increase their stats above normal crafting stats. But if you add other stats for other gear then  Very Happy bounce cheers king 

Have a look at the patch notes and you will understand why they are special. Wink
Back to top Go down
Scaren

Scaren


Posts : 1043
Join date : 2013-07-09
Age : 42

Aether items Empty
PostSubject: Re: Aether items   Aether items I_icon_minitimeMon Jan 20, 2014 1:08 pm

RuneSlayer wrote:
Scaren wrote:
RuneSlayer wrote:
Scaren wrote:
As I have been browsing the aether shop I have noticed some items having stats that when usually crafting they wouldn't have. Is this going to be implemented soon that other gear can achieve these stats? For example an Aether weapon has melee,strength, and endurance. I hope these become achievable through crafting but i'm quite curious if they will.

Aether items are...special...and as special items they have special attributes. Wink

It is possible, but I cannot guarantee it right now..

hehe well I have no doubt that they should be special. Maybe in an effort to make them special increase their stats above normal crafting stats. But if you add other stats for other gear then  Very Happy bounce cheers king 

Have a look at the patch notes and you will understand why they are special. Wink

Those things do make them great. Especially with the stats on the gear that they usually couldn't get. Plus they have great ap with their stats. But as i've said before I would love to see more stats available to more gear  Very Happy 
Back to top Go down
Tibr

Tibr


Posts : 698
Join date : 2013-08-21

Aether items Empty
PostSubject: Re: Aether items   Aether items I_icon_minitimeMon Jan 20, 2014 1:35 pm

I dont like your aether table. Proportions seem ... surprising.

500 cp = 100
top 100 = 125
 scratch 

rank 1 = 450
rank 4 = 200
 scratch 

Also why that big ranges from 11-50 and 51-100. Usually there is a huge difference in contribution between the edges. Looks rather unfair, i get it you want ppl to fight over the "pole" positions, but that is harsh scratch
Back to top Go down
Tibr

Tibr


Posts : 698
Join date : 2013-08-21

Aether items Empty
PostSubject: Re: Aether items   Aether items I_icon_minitimeMon Jan 20, 2014 3:05 pm

To be fair, you did a very good job with the items and their uniqueness and looks Wink 
Now only the shorter game cycles and everyone will be happy.
Back to top Go down
Piktas

Piktas


Posts : 511
Join date : 2013-05-08
Location : Amber Shores

Aether items Empty
PostSubject: Re: Aether items   Aether items I_icon_minitimeTue Jan 21, 2014 12:47 am

Tibr wrote:

Also why that big ranges from 11-50 and 51-100. Usually there is a huge difference in contribution between the edges.

I completely agree. IMO there need to be at least 2 more subsections. One in the middle of 11-50 and one in the middle of 51-100. There is just too big of a contribution difference as Tibr has said.
Back to top Go down
Claudandus

Claudandus


Posts : 585
Join date : 2013-10-21

Aether items Empty
PostSubject: Re: Aether items   Aether items I_icon_minitimeTue Jan 21, 2014 12:56 am

I totally agree. 11th place will feel cheated otherwise.
Back to top Go down
Ala




Posts : 98
Join date : 2013-07-25

Aether items Empty
PostSubject: Re: Aether items   Aether items I_icon_minitimeTue Jan 21, 2014 2:09 am

3rd winner place can feel cheated too. He misses the best items with only 10 Aether.

And who the hell wants to be "Usurper"? Very Happy
Back to top Go down
Piktas

Piktas


Posts : 511
Join date : 2013-05-08
Location : Amber Shores

Aether items Empty
PostSubject: Re: Aether items   Aether items I_icon_minitimeTue Jan 21, 2014 4:46 am

Ala wrote:
3rd winner place can feel cheated too. He misses the best items with only 10 Aether.

And who the hell wants to be "Usurper"? Very Happy

Yeah but at least you're competing with a specific person in the top not with 50 randoms ;D and I like the Usurper title Sad
Back to top Go down
clambam




Posts : 67
Join date : 2013-12-06

Aether items Empty
PostSubject: Re: Aether items   Aether items I_icon_minitimeMon Feb 17, 2014 4:34 am

When calculating the aether, are positions worked out by fame or by conquest points?
Back to top Go down
Piktas

Piktas


Posts : 511
Join date : 2013-05-08
Location : Amber Shores

Aether items Empty
PostSubject: Re: Aether items   Aether items I_icon_minitimeMon Feb 17, 2014 4:37 am

clambam wrote:
When calculating the aether, are positions worked out by fame or by conquest points?

Fame. But fame is directly influenced by conquest points Razz
Back to top Go down
clambam




Posts : 67
Join date : 2013-12-06

Aether items Empty
PostSubject: Re: Aether items   Aether items I_icon_minitimeMon Feb 17, 2014 4:47 am

Piktas wrote:
clambam wrote:
When calculating the aether, are positions worked out by fame or by conquest points?

Fame. But fame is directly influenced by conquest points Razz

Yes and no, there are a fair few players with huge fame, but very little CP

IMO CP would be a much fairer way to judge this, a player with 15k fame and 100k CP is far more deserving than a player with 30k fame and less than 10k CP

They have done very little to help their faction, despite having the ability to earn more than double the CP/battle of lower fame/upgraded players
Back to top Go down
Piktas

Piktas


Posts : 511
Join date : 2013-05-08
Location : Amber Shores

Aether items Empty
PostSubject: Re: Aether items   Aether items I_icon_minitimeMon Feb 17, 2014 6:03 am

You cannot negate town progress completely and beating a simcity player is extremely easy now that you get fame from cp.
Back to top Go down
Tibr

Tibr


Posts : 698
Join date : 2013-08-21

Aether items Empty
PostSubject: Re: Aether items   Aether items I_icon_minitimeMon Feb 17, 2014 6:09 am

The fame from buildings and research will go down, thats what Rune said before. So it will equalise the odds a little more. But indeed its easy to compensate with CP for your fame from buildings. As long game cycles are several months. I would still favor the town fame to go down by 50% or so.
Back to top Go down
Scaren

Scaren


Posts : 1043
Join date : 2013-07-09
Age : 42

Aether items Empty
PostSubject: Re: Aether items   Aether items I_icon_minitimeMon Feb 17, 2014 9:29 am

I agree that 11-50 is way too big. There is a huge difference between the fame of the player at 11 and the player at 50. I think it should go by tens for example. 11-20.31-40. Seems more fair to me. And maybe 50-75 and then 76-100
Back to top Go down
Sponsored content





Aether items Empty
PostSubject: Re: Aether items   Aether items I_icon_minitime

Back to top Go down
 
Aether items
Back to top 
Page 1 of 1
 Similar topics
-
» Trash Items VS Break Items; Add item tooltip to confirmation of Breaking Item.
» Aether rewards
» Aether Bugged Out!
» Any Medicine For Aether Related Coma's?
» Aether shop gear

Permissions in this forum:You cannot reply to topics in this forum
Battle Conquest :: General Discussion for Battle Conquest-
Jump to: