Fixes:
- We have made some changes to the algorithm for pathfinding and we believe that we have resolved the problem with units suddenly stopping while they are on the move. Please let us know if you experience such a problem again.
- A bug related to Heroes and some validation checks which was preventing players to go to Battle, once they prepared their army in the "Prepare your Army" window has been resolved.
- A bug causing research notifications not showing has been resolved.
- A bug causing Defenses to remain on the world map even after the Guild was disbanded, has been resolved.
- We have made some changes to the quest generator in an effort to resolve the problem with duplicated quests. Please let us know if you encounter this problem again.
- We have made some changes to the facing indicator of units, in order to resolve the problem it was experience by players when the unit would face one direction and the indicator would show another. Please let us know if you encounter this problem again.
- Default world map image shows all Regions as Neutral, instead of owned by the Light, to avoid misunderstandings during the calculation at the end of a conquest cycle.
- A bug causing the progress sidebars on the right to display wrong values has been resolved.
Changes:
- Repairing time in Olympus has been decreased, as it was connected to the crafting time, which has been increased significantly compared to how it is in Erevos.
It is the time to wish you all Merry Christmas! May you all have a wonderful time with your families and the people you love!
Be careful though, and don't become too soft with your enemies in Battle Conquest, as they will definitely not return the kindness!
Ho ho ho! Merry Christmas!