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 Several new Suggestions

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Claudandus
Bobba
Pearl
RuneSlayer
XViper
Johntheright
venumuse
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Johntheright




Posts : 134
Join date : 2013-10-31

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PostSubject: Re: Several new Suggestions    Several new Suggestions  - Page 2 I_icon_minitimeThu Nov 28, 2013 8:40 am

Absolutely agreed on the features 21 and 22 , Venu !
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Pearl

Pearl


Posts : 774
Join date : 2013-07-26

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PostSubject: Re: Several new Suggestions    Several new Suggestions  - Page 2 I_icon_minitimeThu Nov 28, 2013 8:56 am

venumuse wrote:
22. Would be nice if there was some way of researching a new technology or making the level of the laboratory itself give higher stats when crafting an item.
Have to very very careful here, as could unbalance the game.

So -1 initially.
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Johntheright




Posts : 134
Join date : 2013-10-31

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PostSubject: Re: Several new Suggestions    Several new Suggestions  - Page 2 I_icon_minitimeThu Nov 28, 2013 9:12 am

Joyce wrote:

venumuse wrote:

22. Would be nice if there was some way of researching a new technology or making the level of the laboratory itself give higher stats when crafting an item.

Have to very very careful here, as could unbalance the game.

So -1 initially.
Why is that, Joy ?
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venumuse




Posts : 231
Join date : 2013-09-08

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PostSubject: Re: Several new Suggestions    Several new Suggestions  - Page 2 I_icon_minitimeSat Nov 30, 2013 10:26 am

23. Would be nice to have trading contracts with enemy factions too to influence the opposite faction not to fight in your territory. Could also be used to secretly sabotage other guilds pirat
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venumuse




Posts : 231
Join date : 2013-09-08

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PostSubject: Re: Several new Suggestions    Several new Suggestions  - Page 2 I_icon_minitimeSat Nov 30, 2013 11:50 am

24. To allow archers to be good in PVP, give them another item they can use called "Arrow tips". Allow archers to equip poison arrows to decrease cavalry speed. Fire tip arrows to burn heavy infantry. Diamond tipped arrows to deal extra damage to heavy infantry.
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Johntheright




Posts : 134
Join date : 2013-10-31

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PostSubject: Re: Several new Suggestions    Several new Suggestions  - Page 2 I_icon_minitimeSat Nov 30, 2013 1:14 pm

venumuse wrote:
23. Would be nice to have trading contracts with enemy factions too to influence the opposite faction not to fight in your territory. Could also be used to secretly sabotage other guilds pirat
That's not a trading contract, but a traitor contract ! A despicable feature, unworthy of the Light faction !
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kuba_




Posts : 451
Join date : 2013-05-26

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PostSubject: Re: Several new Suggestions    Several new Suggestions  - Page 2 I_icon_minitimeSat Nov 30, 2013 1:45 pm

but it would be perfect for dark guilds Smile
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venumuse




Posts : 231
Join date : 2013-09-08

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PostSubject: Re: Several new Suggestions    Several new Suggestions  - Page 2 I_icon_minitimeSat Nov 30, 2013 1:51 pm

kuba_ wrote:
but it would be perfect for dark guilds Smile
It would allow guilds to be real "Mercenaries" and fight for gold or other resources.
pirat 
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venumuse




Posts : 231
Join date : 2013-09-08

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PostSubject: Re: Several new Suggestions    Several new Suggestions  - Page 2 I_icon_minitimeSat Nov 30, 2013 1:56 pm

25. Would be really cool to have health bonuses on armor and artifacts for more tankiness. Smile

26. Another stat idea would be penetration, or the ability to go through armor easier for players who use archers to help kill HI easier but penetration would have no effect against Light infantry. Would help archers in PVP Razz
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Johntheright




Posts : 134
Join date : 2013-10-31

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PostSubject: Re: Several new Suggestions    Several new Suggestions  - Page 2 I_icon_minitimeSat Nov 30, 2013 4:10 pm

venumuse wrote:
25. Would be really cool to have health bonuses on armor and artifacts for more tankiness. Smile
Isn't there a stat called ''health'' for heroes already ?
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venumuse




Posts : 231
Join date : 2013-09-08

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PostSubject: Re: Several new Suggestions    Several new Suggestions  - Page 2 I_icon_minitimeSat Nov 30, 2013 8:52 pm

27. Would be nice to pay around 20 gems a week to auto heal units after battle if the player has enough gold pay for it.

28. Would also be nice to have a repair all button which pops up telling you how much gold it will cost and immediately fill the empty repair slots with items with the least amount of durability.
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kuba_




Posts : 451
Join date : 2013-05-26

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PostSubject: Re: Several new Suggestions    Several new Suggestions  - Page 2 I_icon_minitimeSun Dec 01, 2013 1:52 am

venumuse wrote:
26. Another stat idea would be penetration, or the ability to go through armor easier for players who use archers to help kill HI easier but penetration would have no effect against Light infantry. Would help archers in PVP Razz[/color]

I belive there is very similar ability for dwarf archers and orcs or deamons (i dont remember). Just not for elfes you want too much Smile
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Tibr

Tibr


Posts : 698
Join date : 2013-08-21

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PostSubject: Re: Several new Suggestions    Several new Suggestions  - Page 2 I_icon_minitimeSun Dec 01, 2013 2:21 am

DL and dwarves have armor pen, orks and ud have poison. Both work pretty much same way. Reduce enemy armor or increase arrow strengh. Unless the armor pen is a debuff staying active, which would be pretty OP =)
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9999

9999


Posts : 331
Join date : 2013-05-02

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PostSubject: Re: Several new Suggestions    Several new Suggestions  - Page 2 I_icon_minitimeSun Dec 01, 2013 3:20 am

It would be nice, if the items could be sorted via AP's (after rarity ofc).
(Highest AP left)
Several new Suggestions  - Page 2 Jvi1wID

Would make it much easier/faster to fill up max AP.
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venumuse




Posts : 231
Join date : 2013-09-08

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PostSubject: Re: Several new Suggestions    Several new Suggestions  - Page 2 I_icon_minitimeSun Dec 01, 2013 5:26 pm

29. Would really love it if I could press shift+enter to automatically go straight to /all chat when battling.
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XViper

XViper


Posts : 830
Join date : 2013-08-23
Location : Australia

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PostSubject: Re: Several new Suggestions    Several new Suggestions  - Page 2 I_icon_minitimeSun Dec 01, 2013 5:32 pm

You're on a roll Venumuse Smile
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venumuse




Posts : 231
Join date : 2013-09-08

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PostSubject: Re: Several new Suggestions    Several new Suggestions  - Page 2 I_icon_minitimeMon Dec 02, 2013 1:03 pm

30. Shouldn't the military research options have combat stat that is dependent on the level of a players runesmith just like armorsmith and weaponsmith?
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venumuse




Posts : 231
Join date : 2013-09-08

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PostSubject: Re: Several new Suggestions    Several new Suggestions  - Page 2 I_icon_minitimeMon Dec 02, 2013 1:38 pm

31. Could the guild vault logs also have time stamps please?
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venumuse




Posts : 231
Join date : 2013-09-08

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PostSubject: Re: Several new Suggestions    Several new Suggestions  - Page 2 I_icon_minitimeMon Dec 02, 2013 6:20 pm

32. Would be really cool idea for players that are both not in a guild to be able to fight each other. Would be like old times when people of same side would fight each other for money pirat 
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venumuse




Posts : 231
Join date : 2013-09-08

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PostSubject: Re: Several new Suggestions    Several new Suggestions  - Page 2 I_icon_minitimeMon Dec 02, 2013 9:34 pm

Savvage wrote:
[05:25:51] Savvage the Builder: Someone should suggest a free for all tier.
33. An added idea for this would be to make a free for all require 4 players and each player is to battle for the last man standing with really high rewards Smile
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venumuse




Posts : 231
Join date : 2013-09-08

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PostSubject: Re: Several new Suggestions    Several new Suggestions  - Page 2 I_icon_minitimeTue Dec 03, 2013 4:50 am

34. I don't know how hard it would be to implement a feature allowing players to left click on the map to take them their instead of scrolling but it would be a really nice feature Smile
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Johntheright




Posts : 134
Join date : 2013-10-31

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PostSubject: Re: Several new Suggestions    Several new Suggestions  - Page 2 I_icon_minitimeTue Dec 03, 2013 12:59 pm

Already mentioned Very Happy 
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venumuse




Posts : 231
Join date : 2013-09-08

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PostSubject: Re: Several new Suggestions    Several new Suggestions  - Page 2 I_icon_minitimeTue Dec 10, 2013 10:05 pm

35. Would be really nice if players got a special rewards along with unlocking titles or achievements. Like if a player unlocked all the achievements of a category; along with getting the ultimate title with the achievements, a player could also get like 100k of each resource free as a reward or incentive to do it for players that don't like using titles in front of their names. Or just do it to make players have a goal to achieve!
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Pearl

Pearl


Posts : 774
Join date : 2013-07-26

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PostSubject: Re: Several new Suggestions    Several new Suggestions  - Page 2 I_icon_minitimeTue Dec 10, 2013 10:22 pm

venumuse wrote:
35.

Lots of great suggestions, Venumuse !

In fact, many great suggestions Exclamation

As in 'many new suggestions'  ... so many ... it is most certainly more than 'several new suggestions'  Cool

Time to sort them soon & find the gold among the silver!

Several new Suggestions  - Page 2 1y5FL6N-6uyBOWfeIzZWPt7tCa1OtOLECIFT3edxEIAV3FJvxObI_eiaPvH-uYleT5FbsLx_yoI30IblzLo5-I05xwjsPEb3SNzJRlqfZM1s9-ZG69RLB6_H8g
Several new Suggestions  - Page 2 Hh_mgMfhinM2E82Q5So_RxfzMxr7hLLB_CU0wuP6FXjZVvAIz3SDs3_9B2nPQ0FBTZV07ASU8naHbZSwAvcvWLqk-oFuYnAhVMQJWrot5X8SQeBi_uJSMQ1PTw
Hopefully a helpful reminder that several is less than many
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PostSubject: Re: Several new Suggestions    Several new Suggestions  - Page 2 I_icon_minitime

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