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 Configurable hotkeys for combat

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Glorfindel

Glorfindel


Posts : 43
Join date : 2012-11-13
Age : 58
Location : The Hidden CIty of Gondolin

Configurable hotkeys for combat Empty
PostSubject: Configurable hotkeys for combat   Configurable hotkeys for combat I_icon_minitimeSat Feb 16, 2013 12:31 pm

This is really a must. Having the hotkeys change with different units selected can really be confusing. If this poses too much of a problem then allow us to be able to move the units shown in the barracks display.

If we are able to move units to the front/back we can take the units we want into battle and put them into sequence so they would correspond to the hotkeys in battle. (e.g. Moving archers into the 1st and 2nd position would hotkey them as 1 and 2. Putting heavy inf as 3rd and 4th, light as 5th and 6th)
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RuneSlayer

RuneSlayer


Posts : 3124
Join date : 2012-11-13

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PostSubject: Re: Configurable hotkeys for combat   Configurable hotkeys for combat I_icon_minitimeMon Feb 18, 2013 9:09 am

Glorfindel wrote:
This is really a must. Having the hotkeys change with different units selected can really be confusing. If this poses too much of a problem then allow us to be able to move the units shown in the barracks display.

If we are able to move units to the front/back we can take the units we want into battle and put them into sequence so they would correspond to the hotkeys in battle. (e.g. Moving archers into the 1st and 2nd position would hotkey them as 1 and 2. Putting heavy inf as 3rd and 4th, light as 5th and 6th)

Yes, of course it makes sense.

What is already in the works is this system: When you select your units in the "Prepare you army" window, you can arrange the units in such a way so it will represent the sequence in battle.
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