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 Update 6-8-2013

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RuneSlayer

RuneSlayer


Posts : 3124
Join date : 2012-11-13

Update 6-8-2013 Empty
PostSubject: Update 6-8-2013   Update 6-8-2013 I_icon_minitimeTue Aug 06, 2013 2:14 am

Fixes:

- Flour is now applied all over the battlefield and units which have invisibility potions will no longer be able to become invisible. (...until of course the War Mages find an alternative way!)

- Incorrect Health indication of units in the battlefield has been fixed.

- Defend Quests will now only spawn at player's faction controlled regions. Attack quests will only spawn at player's enemy faction controlled regions.

- Some powerful War Mages could control time in an effort to prevent the inevitable. No longer...Battles will now finish normally when all units of one side are destroyed.

- In the event that a region has a quest and that region becomes inaccessible during a Conquest Cycle, then upon clicking on the quest, a message will appear informing the player that he cannot access that quest. The quest will expire normally.

- Promote/Demote buttons will no longer cover the title text.

- The requirements for the Regeneration Wands technology have been corrected.


Changes:

- We have made a lot of changes in the battle mechanics in order to increase performance. We are quite happy with the result, though the enemy of good is always the better, so we continue looking for ways to increase performance even more. Using a low end machine (dual core 2.4 Ghz, 1GB RAM, GT 440) we were able to play battles with a total of 60 units in the battlefield with a smooth game experience. However, when all the units collided, the frame rate took a beating but only for a few seconds. Let us know what your experience is. You should be quite happy with the increased performance.

- You can no longer set a "Buyout Price" lower than 1/3 of the total quantity of resources posted.

- New City GUI. World GUI is next and coming very soon.

- PVP Tiers have been added. Depending on the gear score (total AP of all items) of an army, the player joins a specific PVP Tier. His army is then matched normally with other armies in the same Tier. Each Tier provides various bonuses and the higher the Tier, the higher the bonuses.


We are expecting an influx of new players this Friday, so be gentle with them....lol


As always, thank you for your continuous support and have fun!
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