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 Orcs abilities change suggestion

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Souless

Souless


Posts : 282
Join date : 2013-06-04

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PostSubject: Orcs abilities change suggestion   Orcs abilities change suggestion I_icon_minitimeSat Jul 13, 2013 4:09 am

I have seen a lack of understanding on how strenght rising abilities on orcs are affected by the low caps and I would suggest a total change of all their abilities to eliminate completely the problem of balancing the stats increase of those abilities.

It could be easier to developers balancing stats on a race that doesn't have stats increase abilities in my opinion and this change would also take away the "eager" feeling that orc players would have about their race abilities and caps.

Orcs are known to enrage and go frenzy or berserk when they receive damage, and are always excited to charge at their enemies in the battlefield.

I'm suggesting the implementation of these two abilities for orcs:

Frenzy: it has a probability to increase the attack rate of a unit depending on the ability level

Berserk: when a unit is subjected on receiving or dealing casualties it has a probability to do 1 extra attack to the enemy unit
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Fyrr
The Unyielding
Fyrr


Posts : 802
Join date : 2013-05-31

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PostSubject: Re: Orcs abilities change suggestion   Orcs abilities change suggestion I_icon_minitimeSat Jul 13, 2013 7:32 am

Souless wrote:
It could be easier to developers balancing stats on a race that doesn't have stats increase abilities in my opinion
How so? Also it's easiest to do nothing scratch 

Souless wrote:

Frenzy: it has a probability to increase the attack rate of a unit depending on the ability level

Berserk: when a unit is subjected on receiving or dealing casualties it has a probability to do 1 extra attack to the enemy unit

So you want to see another dark race receiving some kind of OPness (undead being swarmy and unbreakable, DL somewhate higher capped)?... Make them similar to elven archers, hitting stuff at increadible speed? And I imagine it would change any 1v1 close match to that one when last ork units just slice the rest of enemy. And in any kind of non-close match orks could increase the attack count with every inflicted kill?

Maybe orks need balancing, yes. But not via abilities (or I'd whine about LIA/DPS not having unique racial ability and DL LI being useful only vs elves etc etc). It's not wise to change abilities at this point. Adding more? Ability-over-cap + more powerful abilities... Hm I don't think it would increase balancing.

(Rune, is there any plan to add abilities? Via updates or items with assigned abilities?)
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Souless

Souless


Posts : 282
Join date : 2013-06-04

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PostSubject: Re: Orcs abilities change suggestion   Orcs abilities change suggestion I_icon_minitimeSat Jul 13, 2013 8:04 am

I believe orcs represent a suitable damage dealing race more than the others
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Scaren

Scaren


Posts : 1043
Join date : 2013-07-09
Age : 42

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PostSubject: Orc LIA and HI having same ability   Orcs abilities change suggestion I_icon_minitimeSat Jul 13, 2013 9:28 am

It makes sense that LIA would gain strength and lose armor but it doesn't make sense for HI when they are used for tanking you would want more armor for them unless the devs want orc to be based on strength then they need to fix stats for that
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PostSubject: Re: Orcs abilities change suggestion   Orcs abilities change suggestion I_icon_minitime

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