(somehow I expected to see your post here
)
Ok, 2 issues were skelle-balled into one.
1. solo rewards... Maybe skellie (sorry, undead...) rewards got overinflated?. I get less than 2k per NM (as usual).. Well, AP/unit cost differences? Gear/ungeared? My lack of skill? I personally don't mind if undeads or anyone else seemingly have too much rewards.
but the more important issue:
2. players have too much gold these days. In real life this leads to market collapse... We're kind of starting to see the same thing in-game. Especially since the resources have the 3:1 max price. So almost no resources in market, just some common frags/items...
Hmm, time for a riot?
..kind of ironic to see the first and last of kuba's posts...
rewards too low!.... rewards too high!
(but since kuba_the_greatest_skellie said it... you better recheck)
---------------------------------
On Kuba's request
ran 2 NMs at similar APs and partly same units...
One naked with 9 units... got 3.4k gold, spent 2.4k on healing (ripoff!) -> 1k profit
Another my usual, 5 units, epic/godlike/naked... got 1.7k gold, spent 0.2k on healing. ->1.5k profit and a bit more CPs.
(Way more fun to do geared battles, even if the gear needs repairing)
p.s. to the poster below me - hence I tried to separate the gold rewards + market issues as they seem only loosely related ^^