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Souless
RiseKnight
RuneSlayer
kuba_
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Souless

Souless


Posts : 282
Join date : 2013-06-04

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PostSubject: Re: low rewards   low rewards - Page 2 I_icon_minitimeMon Jul 08, 2013 3:35 am

Are you gonna lower the gold rewarded on all races or increasing it for those races with lower reward? Because Vegeta looking at the price of iron would say "It's over 9000" Razz
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RuneSlayer

RuneSlayer


Posts : 3124
Join date : 2012-11-13

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PostSubject: Re: low rewards   low rewards - Page 2 I_icon_minitimeMon Jul 08, 2013 4:17 am

Souless wrote:
Are you gonna lower the gold rewarded on all races or increasing it for those races with lower reward? Because Vegeta looking at the price of iron would say "It's over 9000" Razz

Some will be increased and some decreased. The problem is that, as mentioned above, there were cases where a gold value was 1256 for one race and 300 for another. This created great imbalances. With the new changes in the cost values all the races will be balanced. You will notice that healing costs have been dramatically decreased, but at the same time the net profit when using Cavalry units has been decreased as well.
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kuba_




Posts : 451
Join date : 2013-05-26

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PostSubject: Re: low rewards   low rewards - Page 2 I_icon_minitimeTue Jul 09, 2013 7:35 pm

its me again.

Are you sure abour rewards, arent they too high? Market is almost dead (i am buying iron now for 3:1 and not much left on market). My rewards from Nightmare jumped to 4k gold per battle, while in pvp max i got was 1,5k (where stars in pop menu disagree with that).
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Fyrr
The Unyielding
Fyrr


Posts : 802
Join date : 2013-05-31

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PostSubject: low rewards   low rewards - Page 2 I_icon_minitimeTue Jul 09, 2013 8:01 pm

(somehow I expected to see your post here Smile )

Ok, 2 issues were skelle-balled into one.
1. solo rewards... Maybe skellie (sorry, undead...) rewards got overinflated?. I get less than 2k per NM (as usual).. Well, AP/unit cost differences? Gear/ungeared? My lack of skill? I personally don't mind if undeads or anyone else seemingly have too much rewards.

but the more important issue:
2. players have too much gold these days. In real life this leads to market collapse... We're kind of starting to see the same thing in-game. Especially since the resources have the 3:1 max price. So almost no resources in market, just some common frags/items...
Hmm, time for a riot? bounce 

..kind of ironic to see the first and last of kuba's posts...
rewards too low!.... rewards too high!

(but since kuba_the_greatest_skellie said it... you better recheck) Wink
---------------------------------
On Kuba's request Laughing  ran 2 NMs at similar APs and partly same units...
One naked with 9 units... got 3.4k gold, spent 2.4k on healing (ripoff!) -> 1k profit
Another my usual, 5 units, epic/godlike/naked... got 1.7k gold, spent 0.2k on healing. ->1.5k profit and a bit more CPs.
(Way more fun to do geared battles, even if the gear needs repairing)

p.s. to the poster below me - hence I tried to separate the gold rewards + market issues as they seem only loosely related ^^


Last edited by Fyrr on Tue Jul 09, 2013 10:14 pm; edited 1 time in total (Reason for editing : NM info)
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Souless

Souless


Posts : 282
Join date : 2013-06-04

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PostSubject: Re: low rewards   low rewards - Page 2 I_icon_minitimeTue Jul 09, 2013 8:22 pm

The market price is established by players, if the gold rewards changed only a bit and prices are now too big it's because ppl are still buying at that high price, there is no competition anymore...with a community increase and with the higher demand of buyouts of resources the price were still gonna be higher even without changing the gold rewards to be honest
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PostSubject: Re: low rewards   low rewards - Page 2 I_icon_minitime

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