Pyr
Posts : 141 Join date : 2013-12-21
| Subject: ai fraction Sat Apr 05, 2014 3:18 am | |
| well the whole idea od ai fraction is nice i really enjoyed talking to that NPC
it have some things i dislike
1 the grey goblin said that he want 10M gold but how send it to him? how contact him ?
if he will only appers sometime in global chat well thats a mistake i would suggest a pm thing or forum
2 too many neutral spawns !!!!
3 why thay cen attack us and we cant attack them ? maby some bonus to fraction who will conqer ai capital (70% insted of 10 with much larger container) like 50 atcher for every player or something like that or second fraction army? or just to attack to show our strenght before diplomatic converstion ? hmm many ways
4 i also silike grey goplin teleported himself in the middle of converstion
5 drows and drawens (not sure about that second one) should not spawn armies in daylight if you are in forrgoten realms there were only few drows than could od that and they paid a lot of pain for that
also dravers were not allies of drows as i remember or we got here two ai fractions (i can see 2 capirtals one noth east(drawen one ) one south west(drow one)
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Steinhund
Posts : 93 Join date : 2013-11-07
| Subject: Re: ai fraction Sat Apr 05, 2014 3:26 am | |
| yah lot of questions..on most i can agree and wait for the answer.. | |
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ysosad The Restless
Posts : 445 Join date : 2013-11-24
| Subject: Re: ai fraction Sat Apr 05, 2014 4:19 am | |
| - Pyr wrote:
- well the whole idea od ai fraction is nice i really enjoyed talking to that NPC
it have some things i dislike
1 the grey goblin said that he want 10M gold but how send it to him? how contact him ?
if he will only appers sometime in global chat well thats a mistake i would suggest a pm thing or forum
2 too many neutral spawns !!!! I tend to completely agree. That looks like a great deal of damage with no real way to counter it with any sort of consistency at this time. Until your first point gets attention and/or this feature is refined...it seems unfair (unless I am missing something, which is very possible).
3 why thay cen attack us and we cant attack them ? maby some bonus to fraction who will conqer ai capital (70% insted of 10 with much larger container) like 50 atcher for every player or something like that or second fraction army? or just to attack to show our strenght before diplomatic converstion ? hmm many ways I'm not sure that I fully understand your idea here.
4 i also silike grey goplin teleported himself in the middle of converstion
5 drows and drawens (not sure about that second one) should not spawn armies in daylight if you are in forrgoten realms there were only few drows than could od that and they paid a lot of pain for that. I don't think that every aspect of the game should be held to that standard. Also, I'm not sure I know how long a day/night cycle is in the game (is 6 hours one day?) so I'm not sure when they are attacking anyway.
also dravers were not allies of drows as i remember or we got here two ai fractions (i can see 2 capirtals one noth east(drawen one ) one south west(drow one) They seem to be attacking from different areas. The return flag for the Dvergar is in the northern most area, the Drow return flag is just off the corner of region 130.
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Pyr
Posts : 141 Join date : 2013-12-21
| Subject: Re: ai fraction Sat Apr 05, 2014 8:20 am | |
| idea nomber 3 : let us kill those things and give us a price for that | |
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Scaren
Posts : 1043 Join date : 2013-07-09 Age : 41
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Gimli
Posts : 175 Join date : 2013-12-22 Age : 24 Location : South Africa (+02:00 of Meridian)
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LSLarry
Posts : 279 Join date : 2014-01-20
| Subject: Re: ai fraction Sat Apr 05, 2014 10:34 am | |
| I thought being born Polish was catching a break! - Quote :
- At the moment, the level of Regional Defenses will affect the probability of a mercenary army to get destroyed. For every 5% of Defenses, there is a 2% probability (Eg. 100% Defenses = 40% probability that the mercenary army gets destroyed) that the mercenary army won't succeed raiding the Region and gets destroyed.
re: destroying AI armies. From patch notes. | |
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