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 Ranged Unit in FoW bug

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Bobba




Posts : 782
Join date : 2013-07-19

Ranged Unit in FoW bug Empty
PostSubject: Ranged Unit in FoW bug   Ranged Unit in FoW bug I_icon_minitimeSat Mar 22, 2014 9:38 am

When a ranged unit is firing at a unit, and that unit goes into the fog but still within the ranged units range, the ranged unit will continue firing at them accurately until they either take cover or go out of the ranged units range. This could be what causes the briefly mentioned "cheating artillery" problem. Make ranged units go idle or follow when a targeted unit goes into the fog, instead of firing upon them anyways.
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Claudandus

Claudandus


Posts : 585
Join date : 2013-10-21

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PostSubject: Re: Ranged Unit in FoW bug   Ranged Unit in FoW bug I_icon_minitimeSat Mar 22, 2014 10:13 am

Maybe this is related to that issue.

My archers keep firing at units that already fled the battlefield.

On second thought there is another strange thing about units that have left the battlefield. A unit following a fleeing unit keeps walking against the outside frame of the battlefield once the unit it has been following has left the scene.

I understand the longing and desire of my units to reconnect with their opponents, they once fondled so intensely, but that seems a little over the top Smile.
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Bobba




Posts : 782
Join date : 2013-07-19

Ranged Unit in FoW bug Empty
PostSubject: Re: Ranged Unit in FoW bug   Ranged Unit in FoW bug I_icon_minitimeSat Mar 22, 2014 10:22 am

Claudandus wrote:
Maybe this is related to that issue.

My archers keep firing at units that already fled the battlefield.

On second thought there is another strange thing about units that have left the battlefield. A unit following a fleeing unit keeps walking against the outside frame of the battlefield once the unit it has been following has left the scene.

I understand the longing and desire of my units to reconnect with their opponents, they once fondled so intensely, but that seems a little over the top Smile.

Haha! I did mention the fleeing enemies being chased even after the left the screen in the test server but I don't think it ever got attention.
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PostSubject: Re: Ranged Unit in FoW bug   Ranged Unit in FoW bug I_icon_minitime

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