| Can defend regions adjacent to capital in cut-off area | |
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Pearl
Posts : 774 Join date : 2013-07-26
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RuneSlayer
Posts : 3124 Join date : 2012-11-13
| Subject: Re: Can defend regions adjacent to capital in cut-off area Fri Jan 10, 2014 12:01 pm | |
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lightshield
Posts : 346 Join date : 2012-11-19
| Subject: Re: Can defend regions adjacent to capital in cut-off area Fri Jan 10, 2014 12:24 pm | |
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ysosad The Restless
Posts : 445 Join date : 2013-11-24
| Subject: Re: Can defend regions adjacent to capital in cut-off area Fri Jan 10, 2014 12:49 pm | |
| So, in theory, a guild COULD go and conquer the enemy Capital...while it was itself cutoff from it's own Faction Capital? Not that this should be possible, but if every member in all the major alliances decided to just join one big 200-player alliance...they would be a force to reckoned with...certainly on Olympus. ( What if a guild that had it's capital separated from the Faction Capital could not recruit new members?! After all, it would be very difficult to get reinforcements while behind enemy lines. What if you could not LEAVE a guild (or at least join another) while the guild was separated from your Faction Capital? OK, so these ideas sounded better in my head...) | |
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Bobba
Posts : 782 Join date : 2013-07-19
| Subject: Re: Can defend regions adjacent to capital in cut-off area Fri Jan 10, 2014 1:07 pm | |
| I don't think everyone is going to leave their guild to join one just to take advantage of that. Also, you can probably go for the guild's capital and take them down, forcing them to fight from the faction capital again (unless I am mistaken). It seems like a nice feature so far and makes guilds feel a little more interesting. | |
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RuneSlayer
Posts : 3124 Join date : 2012-11-13
| Subject: Re: Can defend regions adjacent to capital in cut-off area Fri Jan 10, 2014 1:28 pm | |
| - Bobba wrote:
- I don't think everyone is going to leave their guild to join one just to take advantage of that. Also, you can probably go for the guild's capital and take them down, forcing them to fight from the faction capital again (unless I am mistaken). It seems like a nice feature so far and makes guilds feel a little more interesting.
*whispers: "Guilds' upgrade-able AI Armies...."* | |
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Pearl
Posts : 774 Join date : 2013-07-26
| Subject: Re: Can defend regions adjacent to capital in cut-off area Fri Jan 10, 2014 2:05 pm | |
| From Update 10-1-2014 - Runeslayer wrote:
- If a Guild Capital is cut off from the Faction Capital, it will still be able to defend itself and the Regions connected to it.
I had understood this to mean:
- The Guild Capital;
And all the Guild Regions connected to the Guild Capital.
... However ... - RuneSlayer wrote:
- No bug.
- lightshield wrote:
- As per Update 10-1-2014.
Thanks for clarification it means:
- The Guild Capital;
- And all the regions adjacent to the Guild Capital, whether controlled by the guild or not.
- RuneSlayer wrote:
- *whispers: "Guilds' upgrade-able AI Armies...."*
First, ... tease ... ... Second ... That will be fun, looking forward to them | |
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| Subject: Re: Can defend regions adjacent to capital in cut-off area | |
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| Can defend regions adjacent to capital in cut-off area | |
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