Tibr
Posts : 698 Join date : 2013-08-21
| Subject: Drop Rate on items Thu Jan 09, 2014 2:40 am | |
| The drop rate system has been of a rather mysterious nature all the time. With plenty of misconceptions, theories and assumptions. The following is a sum up of dev quotes about drop rate Drop rate explained by Runeslayer: - Quote :
- Let's analyze the words "Drop" and "Rate" together.
Drop: When something is dropped. When used in online games it refers to an item that a mob "drops" when it is killed. Rate: A measure of the frequency of occurrence of a given event, such as a "Drop" as explained above. So, a Drop Rate, in our case and by using the explanation above, would actually refer to the frequency of occurrence of finding a fragment in battle. The base chance to get a drop without any gear is as follows: - Quote :
- Easy: No drop
Normal: 45% Hard: 50% Nightmare: 52% Insane: 56% Suicide: 60% The drop gear you use is determining whether you get a fragment as reward or not. To have a guaranteed fragment drop you need a total drop rate bonus from your items of:Normal: 123% Hard: 100% Nightmare: 93% Insane: 79% Suicide: 67% Now in addition you have a chance to get a second fragment as reward IF you have more drop gear bonus from your items than stated above. The drop chance for that second fragment is maximum 50%. To reach a guaranteed first fragment + have 50% chance to get that second fragment you need a total of:Normal: 234% Hard: 200% Nightmare: 189% Insane: 168% Suicide: 150% Having a higher cumulative bonus from your items than that wont be taken into account. Coops will never drop a second fragment. Easy does not drop fragments at all. So far we have covered the probability of a fragment to drop, any fragment. The rarity of said fragment is definitely depending on the difficulty you play.Here is a quote from Xargos: - Quote :
- Each quality has it's own fixed percentage depending on the difficulty and it is not affected by Drop Rate % bonuses.
Do following factors increase the drop rate/frag rarity?- MVP - Generals performance Good/Excellent - Number of units taken to battle - Level of own units = level of AI units = their gearscore/quality of AI items Quote by Runeslayer: - Quote :
- No
No Yes No Reference link to the discussion: http://www.battleconforum.com/t1664-really-bad-luck-or-bug | |
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XViper
Posts : 830 Join date : 2013-08-23 Location : Australia
| Subject: Re: Drop Rate on items Thu Jan 09, 2014 4:38 am | |
| Good work Tibr I'd like to know the chance of rarity based on difficulty too..... if that will ever happen | |
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Boboknack
Posts : 375 Join date : 2014-02-09 Location : Denmark
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Juggernaut
Posts : 306 Join date : 2013-05-05 Age : 26 Location : Inferno Castle
| Subject: Re: Drop Rate on items Sun Aug 17, 2014 2:28 pm | |
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Boboknack
Posts : 375 Join date : 2014-02-09 Location : Denmark
| Subject: Re: Drop Rate on items Sun Aug 17, 2014 2:54 pm | |
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| Subject: Re: Drop Rate on items | |
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