| Auto Heal after battle | |
|
+7triforse Ala kuba_ srhank Bobba XViper venumuse 11 posters |
Would people like to see an auto heal feature after battles? | Yes | | 85% | [ 28 ] | No | | 6% | [ 2 ] | Maybe | | 9% | [ 3 ] |
| Total Votes : 33 | | |
|
Author | Message |
---|
venumuse
Posts : 231 Join date : 2013-09-08
| Subject: Auto Heal after battle Sat Dec 28, 2013 5:54 pm | |
| Please please please implement some kind of way for played to pay either in gems or in gold weekly to auto heal units after battle. It would help out so much! | |
|
| |
XViper
Posts : 830 Join date : 2013-08-23 Location : Australia
| Subject: Re: Auto Heal after battle Sat Dec 28, 2013 7:15 pm | |
| I think if you win, heal costs should automatically come off of your winnings.
The only reason I can think of healing having to be a manual process is the times where you cant cover your heal costs after you lose.
It does seem a bit redundant to have to manually heal your army every time, when its something that EVERYONE does ALL the time. It should definitely be automatic.
Or perhaps have an option on the summary screen to heal your army (that is checked by default). I think it is still important to know what our heal costs are, but I don't think its necessary to have to go to the barracks after every battle to heal. | |
|
| |
Bobba
Posts : 782 Join date : 2013-07-19
| Subject: Re: Auto Heal after battle Sat Dec 28, 2013 7:40 pm | |
| As I've mentioned before I would love to see this as a non-premium feature. It helps the game flow and makes it more accessible, and therefore makes the game feel better designed. It almost feels like part of the game is being held ransom when features like that are premium. I have no problem with autocollect for example, because collecting resources actually feels like an important part of the game (though maybe 6 hours would be more fair than 4 ). It gives the game a realtime element and asks the player to come back and visit now and then, which is totally Okay to me. Going to barracks to heal just punishes us for having poor memory though and makes us do what feel like are unnecessary steps, which makes auto-heal feel like a more important feature to me than a premium convenience. I mean after wars when the troops have returned to the barracks do leaders go into the barracks and give the men permission to begin nursing their wounds and sleep? They should be capable of doing that on their own. I can definitely live without auto-heal... but... it just seems like the wrong kind of thing to make into a premium. I want to see it available to all, even afro sunglass men. Basically, there are two kinds of premiums in the world for free games by my view:1.) Premiums that feel like bonuses to the game, that make getting through easier, or that make up for not being able to play as much as other players. Autocollect, resources for gems, and items for gems are all good examples of this kind of premium. Of course, balance is required to make these work well. The old gem to resource exchange rates before devs fixed them were ridiculously rigged, for example. Now the exchange rates are fair, but the lack of surplus of resources from gems has proven just how little non-gem resources there are, especially stone and iron. 2.) Premiums that feel like important parts of the game that it should have never been without in the first place. Auto heal falls into this category for me, and actually, the battle banners do to. I really want to see a lot more banners that don't cost gems to unlock. Or even better, make a gem cost and a gold cost for most banners (not all though) and buying with gems can be a discount in comparison. A more serious example would be if pvp was to be removed and 500 gem price tag was placed on unlocking it. Hopefully that never happens though! As you may have guessed, I am in support of the first kind, but not so much the second kind of premium. I prefer free games that feel complete whether you constantly pump dollars into them or not, which so far, devs have done an outstanding job maintaining. Sure auto-heal isn't a big deal, but I don't want to see the game go down the route of locking important feeling features with real money. It will ruin this game for me if that happens. | |
|
| |
XViper
Posts : 830 Join date : 2013-08-23 Location : Australia
| Subject: Re: Auto Heal after battle Sat Dec 28, 2013 9:04 pm | |
| I should have mentioned I definitely think this should be an auto-included FREE aspect of the game.
This isn't something that should be a premium paid-for feature by any means. | |
|
| |
srhank
Posts : 17 Join date : 2013-11-05
| Subject: Re: Auto Heal after battle Sat Dec 28, 2013 10:42 pm | |
| - XViper wrote:
- The only reason I can think of healing having to be a manual process is the times where you cant cover your heal costs after you lose.
I have one other reason. Sometimes after my last battle of the day, if I have enough gold for an upgrade, but not enough for an upgrade and healing, I will choose the upgrade. Next time I log in, my gold smelter will be full and I will have the gold for healing. That said, I still would like the auto-heal. | |
|
| |
venumuse
Posts : 231 Join date : 2013-09-08
| Subject: Re: Auto Heal after battle Sun Dec 29, 2013 10:02 am | |
| I think it would be really cool if the auto heal function costs resources other than gold. Like 2k iron, stone, and wood a week for the auto heal while we pay gold to heal our units | |
|
| |
kuba_
Posts : 451 Join date : 2013-05-26
| Subject: Re: Auto Heal after battle Sun Dec 29, 2013 11:53 am | |
| For me auto-heal (auto-repair) would be excellent addition, however i would like to be a premium content. This addition makes only live easier do not get any advantage so i it would be better if this addition would be for gems because many players will use it and noone will get advantage of it. | |
|
| |
Bobba
Posts : 782 Join date : 2013-07-19
| Subject: Re: Auto Heal after battle Sun Dec 29, 2013 6:20 pm | |
| - kuba_ wrote:
- For me auto-heal (auto-repair) would be excellent addition, however i would like to be a premium content. This addition makes only live easier do not get any advantage so i it would be better if this addition would be for gems because many players will use it and noone will get advantage of it.
In that case, why don't we make you unlock the graphics of the game with gems, it can be ascii art before that. After all, no one get's an advantage off it. Just saying, that's not a very good argument for making it premium. Especially since almost all premium content is made to give an advantage so far. | |
|
| |
Ala
Posts : 98 Join date : 2013-07-25
| Subject: Re: Auto Heal after battle Mon Dec 30, 2013 7:59 am | |
| If they give more non-advantage gem-buying options, the more will be the chance they won't implement other advantage-buying options. I hope, but I guess I'm naive here | |
|
| |
Bobba
Posts : 782 Join date : 2013-07-19
| Subject: Re: Auto Heal after battle Mon Dec 30, 2013 8:08 am | |
| - Ala wrote:
- If they give more non-advantage gem-buying options, the more will be the chance they won't implement other advantage-buying options. I hope, but I guess I'm naive here
Well I can't think of a lot more premiums that give advantages that could be added without comprimising the actual battles themselves. I mean there is already resources, items, autocollect and other things. I really think not much more premiums need to be added at all to be honest. They just need to make the game as solid as possible and hope their publisher can bring in as much people as possible. The existing premiums should be more than enough for the new players to enjoy. If they enjoy the game enough to stay, anyways. Some stuff really needs to be looked at again in my opinion or most of the new players will be bored... | |
|
| |
triforse
Posts : 4 Join date : 2013-12-05 Location : Norway
| Subject: Re: Auto Heal after battle Thu Jan 30, 2014 7:35 pm | |
| I will just say YES, i would pay for this. please? my gems are yours;o | |
|
| |
Scaren
Posts : 1043 Join date : 2013-07-09 Age : 42
| Subject: Re: Auto Heal after battle Thu Jan 30, 2014 8:38 pm | |
| - kuba_ wrote:
- For me auto-heal (auto-repair) would be excellent addition, however i would like to be a premium content. This addition makes only live easier do not get any advantage so i it would be better if this addition would be for gems because many players will use it and noone will get advantage of it.
I would have to agree with Kuba here. But at the same time I think it could do equally well as being free. Seems like a small repetition to handle and shouldn't be that bad to just click a button after battles. If people want to spend their money on some autoheal then I see no problem with that. | |
|
| |
Bobba
Posts : 782 Join date : 2013-07-19
| Subject: Re: Auto Heal after battle Thu Jan 30, 2014 8:42 pm | |
| - Scaren wrote:
- kuba_ wrote:
- For me auto-heal (auto-repair) would be excellent addition, however i would like to be a premium content. This addition makes only live easier do not get any advantage so i it would be better if this addition would be for gems because many players will use it and noone will get advantage of it.
I would have to agree with Kuba here. But at the same time I think it could do equally well as being free. Seems like a small repetition to handle and shouldn't be that bad to just click a button after battles. If people want to spend their money on some autoheal then I see no problem with that. I guess I can't argue too much if people really want to pay for it with gems. It doesn't change the fact that I believe it to be a general game improvement and thus should be implemented for all players though. There's convenience purchases, and then there is solid game design. I think this feature falls into the latter category...that's why I think it should be a free feature. | |
|
| |
Pearl
Posts : 774 Join date : 2013-07-26
| Subject: Re: Auto Heal after battle Thu Jan 30, 2014 8:48 pm | |
| - Bobba wrote:
- that's why I think it should be a free feature.
Agreed +1; however, the developers have already stated will cost gems. | |
|
| |
Anduin
Posts : 124 Join date : 2013-11-10
| Subject: Re: Auto Heal after battle Sat Feb 01, 2014 7:16 am | |
| Casting my vote for this being made a free feature. I agree with Bobba here. I think that things like auto-healing, auto-repairing, and auto-banking should be free features.
Production bonus, mercenaries, xp bonus, instant healing, instant exp, instant resources, etc should be what gems are used for. | |
|
| |
Juggernaut
Posts : 306 Join date : 2013-05-05 Age : 26 Location : Inferno Castle
| Subject: Re: Auto Heal after battle Sat Feb 01, 2014 2:22 pm | |
| Did the auto-heal can be a button in barracks that say "Auto heal On/Off" and after every finish fight it take the neccesary amount of gold and health your troops, and I would like too a auto repairing buttom that repair items only when their durability goes to 0 with a On/Off what repair items when there are free slots and repair first items with more AP value | |
|
| |
Sponsored content
| Subject: Re: Auto Heal after battle | |
| |
|
| |
| Auto Heal after battle | |
|