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 Game starts too early

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Pearl

Pearl


Posts : 774
Join date : 2013-07-26

Game starts too early Empty
PostSubject: Game starts too early   Game starts too early I_icon_minitimeFri Nov 29, 2013 3:36 am

Game starts too early E4-0dGx1qE9-AVvC4-M7aBoDyO6S4hmaTe7wFkgErMJeU_UAaJCoKRYw_non86TPfEoqQvgFX6oAVHJp8S_DNSy2zb97VXB3A8xmjh_AWyr8gTkf4JoLAwTkHA

Game starts too early HiavDN1E1CnZLU_5cVu-TMBB9_qtJF-PjRhHbFxgb4jUotPUmThlg-5gHEqipZpbOvhP-fef5w__vNyzp4OZHIx6vKdKvarPnJoPhKIzwbM5ZtpsbAWHZu_0Ew
See minimap, as to units not moving

Game starts too early X9ELfzlJ-PoAdTrdTPG5rbm7Ps8o_6EGWjN1sNgU3qIw6TqQVyH7_ffrgMDFE1LITmsvVJVkAfLvpGFfkzLD_y8-YdCgDLrJL_M0bAnr1UbDBuvdU6CQFpkvLg
See minimap, as to units finally start moving after 7 & a half minutes

Facts:

  1. Mak is from a country with a poor internet connection (from conversations from yesterday);
  2. Yesterday, the first game, I played with Mak took about 20 minutes to start;
  3. The second game took about 5 minutes to start;
  4. Important: this started as another bug, showing 100% completed load by Mak (this bug happens about 5% of the time; I will file a report on it later, as its now more relevant);
  5. I am on a very fast connection, so I quickly got to 100% - probably before the 2nd packet arrived from Mak, indicating loading was really at 0%;
  6. I was therefore put into the game, while it was still loading for Mak
  7. The total time until the units started moving was about 7 & a half minutes (which is average load time with Mak as a cooperative partner, based on about 5 games together).
I suspect the actual bug is item #4 above -- and due to the fast difference between Mak's & my connection it triggered the interesting effect of me ending in the game before it started.
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Johntheright




Posts : 134
Join date : 2013-10-31

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PostSubject: Re: Game starts too early   Game starts too early I_icon_minitimeFri Nov 29, 2013 5:00 am

I have frequently had the same experience. I don't know what is causing it, but it never took 7.5 mins. for me. Sometimes it barely lasted for seconds, sometimes longer (1-2 mins). Whenever the other player (being stuck in loading screen, so re-starting the game) would disconnect, the game would begin instantly.
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