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 Update 24-4-2013

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RuneSlayer

RuneSlayer


Posts : 3124
Join date : 2012-11-13

Update 24-4-2013 Empty
PostSubject: Update 24-4-2013   Update 24-4-2013 I_icon_minitimeWed Apr 24, 2013 2:30 pm

Fixes:

- A bug making completed transactions in the Auction House invisible has been resolved and all resources, items or fragments are now visible and retrievable. Nothing has been lost.

- A bug causing Guild Members Rankings Page to show only 10 entries has been resolved.

- A bug in the Promotions drop list has been resolved.

- A bug showing the same War Banner for Guilds in both Factions has been resolved.

- A bug which caused miscalculations with the Army Points composition has been resolved.


Changes:


- Master Builder premium item has been removed, as it wasn't very popular among players. We do listen. All players who have purchased it have been refunded.

- In order to provide a much needed balanced PvP matchmaking system we have added Army Points (APs) to Heroes, Items and Armor/Weapon technologies.

i) APs for Heroes and Armor/Weapon technologies increase per level.

ii) APs for the items depend on the bonuses they provide. The higher the stats, the higher the APs value.

The new system will be reflected on both PVE and PvP. With the old system a Rookie Light Infantry fully equipped with epic items would only be around 55 APs and if it fought against a similar enemy unit but without any items, it would have an unfair huge advantage. This will not happen with the new system. Expect to face more units than yours in a PVE if your army's APs are too high. PVE will now be more challenging, fairer and definitely more interesting, and that's even before we improve the AI further. Wink Tactics will play a more important role now.
Finally, in PvP, since APs will now play a very important role in the matchmaking process, if two opposing armies are not close in APs, then they will never play against each other. However, it is possible to meet in a 2Vs2, 2Vs1, 3Vs3 PvP if the APs allow it.


Guild Transfers had to be left for tomorrow for technical reasons.

Multiple repair slots, Durability issue, Bounty Claims and Guild Warfare are next.

As always, thank you for your continuous support.

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