As I've been playing Battle Conquest lately, I've noticed that the lore is a little lacking. Mind you, I do not feel this fact impedes my enjoyment of the game so far, but for so many sides and a conflict already on-going when you hit the game, I do feel a little more lore might be interesting. The story quests, while interesting to a point, seem to revolve around fighting nondescript enemy forces - the rock one picks up midway through them is interesting, but it seems even that might have petered off later on in the chain, unless it's simply not referenced for a while and I did not notice.
While I'll say there's only a certain level of depth any story should strive for in a game primarily player-driven, I'd also say it couldn't hurt to at least add a bit more basic understanding on the reason the light side and the dark side allied with eachother and are fighting, if only for a bit more flavor in the questing Text. I'll note this really isn't something I view as a necessity in the game, just something that might improve it a little if the story is handled well.